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2 Player IQ Test

2 Player IQ Test

A Roblox experience owned by Opera Interactive.

PuzzleENpuzzleco-opIQ test

2 Player IQ Test is a puzzle experience created on 2024-06-07. It has recorded 11,199,675 lifetime visits and 29,236 favorites. Currently, one user is playing. The experience holds a 41% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to 2 player IQ Test! ⭐ JOIN THE GROUP FOR 2 FREE REVIVES! 🎮 Use teamwork to solve tricky puzzles! 👍 Solve the puzzles and reach the end with your friend! 🧩 How fast can you beat this 2 player teamwork IQ test? IQ Test 2 at 1500 likes! 👍

Last updated by the developer 22 May 2026, 14:14 UTC.

1
playing (measured 10 Aug 2026, 16:07 UTC)
11,199,675
lifetime visits
41%
liked (6,014 👍 / 8,617 👎)
29,221
favourites (2.6 per 1k visits)
7 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Lives
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Grade A! · other561,776 · 17.9% win
Grade B! · progression41,922 · 0.00% win
Grade C! · progression2,632 · 0.00% win
Grade D! · progression1,158 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4113 August 2026 — 41 % liked23 August 2026 — 41 % liked2 September 2026 — 41 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3641no change
23 Aug 2026, 19:3441no change
13 Aug 2026, 19:3341first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.