Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[TBOD] Tycoon But One Dropper

[TBOD] Tycoon But One Dropper

A Roblox experience owned by BOG [But One Games].

TycoonENtycoonsingle dropper mechanicprogression

[TBOD] Tycoon But One Dropper is a tycoon experience created on 2024-06-08. It currently has 6 players online. The game has accumulated 5,595,637 lifetime visits and 39,591 favorites. User engagement metrics show a 76% like percentage. The description indicates gameplay involves a single dropper mechanic with upgraders and money generation systems.

Description (written by the developer; not a statement by this register)

it is essentially just a tycoon game but with a twist... you only have one dropper? (as the name of the game suggests) but how will this work? well, you have some cool upgraders you unlock new ways to generate money as you progress through the game. will you reach the top of the leaderboards? ENJOY THE GAME!!! -- if it is too laggy, try using a private server (they are free) -- this game may have some bugs, but please be patient, as I will fix them as quickly as possible

Last updated by the developer 9 Aug 2026, 15:38 UTC.

6
playing (measured 10 Aug 2026, 21:00 UTC)
5,595,637
lifetime visits
76%
liked (13,050 👍 / 4,049 👎)
39,661
favourites (7.1 per 1k visits)
8 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:0015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Rebirths
635 R$
Discounted Bits
399 R$
3x Cash
385 R$
2x BITS
299 R$
2x Cash
120 R$
2x Walk Speed
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,280,794 · 79.5% win
100k money · collection924,928 · 57.4% win
1 MILLION Cash · collection649,920 · 48.3% win
Billy :( · other296,359 · 33.7% win
1th Rebirth · progression252,538 · 32.2% win
1b Dollars · collection143,430 · 20.7% win
10rd Rebirth · progression121,054 · 20.3% win
Jimmy · other81,605 · 9.7% win
25nd Rebirth · progression44,823 · 10.4% win
SUN · other40,038 · 10.1% win
100b Chedda · other15,545 · 2.7% win
50st Rebirth · progression7,576 · 1.5% win
100 Rebirthed · progression1,091 · 0.40% win
swiftjellyninja · other75 · 0.00% win
WColaW · other61 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:4576no change
14 Aug 2026, 00:4576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.