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[UPD 9] Lifting Simulator Ultimate

[UPD 9] Lifting Simulator Ultimate

A Roblox experience owned by Smaczek'x games.

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[UPD 9] Lifting Simulator Ultimate is a simulator experience created on 2024-06-18. It has accumulated 925,895 lifetime visits and holds 1,583 favorites. Currently, 27 users are playing. The game maintains an 82% like percentage. Update 9 introduces five new hard stages, limited-time artifacts, and a new currency called Shells. Automation features are available after breaking infinity at 1.79UCen strength.

Description (written by the developer; not a statement by this register)

Currently most of the game is working perfectly, but if you found a bug/glitch make sure to report it ⚠ Any kind of exploiting leads to temp or perm ban, don't risk and play fair Update 9 is here! 5 New hard Stages Breaking Infinity!!! Limited time Artifacts New Currency Shells, you gain it every 5th lift All Limited Artifacts will be buffed a bit after event New Feature Automation After Infinity break 1.79UCen Strength Code: Infinity Private Servers don't spawn any crates, be aware Tags: lifting simulator, simulator, incremental, numbers, muscle, power, clicker, rebirth, strong, ascension, workout Game handles numbers up to NonNoNogVeNonNoNogXoNonNoNogYcNonNoNogZpNonNoNogAtNonNoNogFmNonNoNogPiNonNoNogNaNonNoNogMcNonNoNogMiNonNoNog ~ e3No ++ Game made with love by Smaczek 🖤 and Quanto 🦈

Last updated by the developer 6 Aug 2026, 09:20 UTC.

27
playing (measured 10 Aug 2026, 21:21 UTC)
925,895
lifetime visits
81%
liked (1,346 👍 / 322 👎)
2,209
favourites (2.4 per 1k visits)
18 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:2121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+1 artifact equip
599 R$
Fast Artifact Opener
499 R$
3x artifact open
399 R$
2x Lift Speed
399 R$
2x Strength
399 R$
2x Endurance Points
299 R$
2x Gems
299 R$
2x Fame
299 R$
lucky artifacts
249 R$
2x Health
199 R$
2x Damage
199 R$
Conceal
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Lifting Simulator Ultimate · welcome72,756 · 85.4% win
Congrats you have reached 1st stage! · progression28,243 · 18.8% win
Reach Stage 10! · progression10,594 · 7.4% win
Stage 19! · progression3,997 · 2.9% win
Reach Stage 30! · progression893 · 0.90% win
Reach Stage 40 · progression201 · 0.30% win
Reach Stage 50 · progression67 · 0.10% win
Break Infnity 1.79UCen Strength · other28 · 0.20% win
Reach Stage 60! · progression11 · 0.10% win
REACH STAGE 70! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 81 % liked13 October 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:1581no change
13 Oct 2026, 19:0781no change
3 Oct 2026, 19:0781-1
23 Sept 2026, 19:0682no change
13 Sept 2026, 18:2082no change
3 Sept 2026, 18:1782no change
24 Aug 2026, 16:1882no change
14 Aug 2026, 16:1682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.