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💪Spirit Bomb Simulator

💪Spirit Bomb Simulator

A Roblox experience owned by Back Off Games.

SimulatorENDragon Ball ZPet SimulatorTraining

💪Spirit Bomb Simulator is a simulator experience created on 2024-06-21. It has recorded 18,078,679 lifetime visits and currently has 7 players online. The game holds 280,262 favorites and maintains a 98% like percentage.

Description (written by the developer; not a statement by this register)

[📅 Come back tomorrow for exclusive pet!] 💪Welcome to Spirit Bomb Simulator💪 🏋️ Train to Gain Power 🔥 Unlock Huge Spirit Bombs 👊 Fight Others and become the Strongest 🐶 Hatch Eggs for Pets ❤️ Use codes: SecretCode, LikeForUpdates, and Play30MinsForPet ✅ Invite friends for +10% power each 🤗Join our group Back Off Games for free 2x multiplier! https://www.roblox.com/groups/34484548 [New Update]: - 3 New Spirit Bombs🔥 - New Space World🛸 - New Ranks🥇 - Many bug fixes🐛 Dragon Ball, DBZ, Scythe, Kamehameha, Spirit Bomb, Training, Gym, Fireball, Brainrot Evolution

Last updated by the developer 2 Jul 2026, 08:12 UTC.

7
playing (measured 10 Aug 2026, 14:18 UTC)
18,078,679
lifetime visits
98%
liked (106,418 👍 / 2,475 👎)
280,273
favourites (15.5 per 1k visits)
21 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[👹] Demon Spirit Bomb
699 R$
[🌌] Void Spirit Bomb
499 R$
[💪] Fast Autoclicker
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

👊1K Power! · progression5,497,974 · 77.6% win
🎯You Played! · welcome3,517,919 · 100.0% win
👊1M Power! · progression2,107,825 · 32.7% win
👊1B Power! · progression1,581,245 · 24.5% win
👊1T Power! · progression343,196 · 8.2% win
👊1QD Power! · other76,224 · 2.7% win
👊1QN Power! · other4,229 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:2298no change
23 Aug 2026, 17:0698no change
13 Aug 2026, 17:0398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.