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💪Kamehameha Simulator

💪Kamehameha Simulator

A Roblox experience owned by Awesome Fun Studios.

SimulatorENDragon Ball ZPet CollectionClicker

Description (written by the developer; not a statement by this register)

[📅 Come back tomorrow for exclusive pet!] 💪Welcome to Kamehameha Simulator💪 👊 Punch to Gain Power 🔥 Unlock Huge Kamehameha Beams ⚔️ Fight Others and become the Strongest 🐶 Hatch Eggs to Collect Cool Pets ✅ Invite friends for +10% power each 👍Play for 30 minutes and get an exclusive pet!👍 ❤️ Use codes: SecretCode, LikeForUpdates, and Play30MinsForPet [New Update]: - 2X Power Event❗ - 3 New Kamehamehas 🔥 - New World 🌊 - Many bug fixes🐛 Inspired by Pet Simulator 99 & Training Simulator Ignore Tags: Pet, Simulator, Clicker, Anime, Dragon Ball, DBZ, Fireball Simulator, Kamehameha Simulator, KI, Kamehameha, Energy Beam Simulator, Laser Simulator, Shoot Beam Simulator, Training Simulator

Last updated by the developer 7 Aug 2026, 18:55 UTC.

14
playing (measured 10 Aug 2026, 14:03 UTC)
67,927,061
lifetime visits
97%
liked (660,147 👍 / 20,142 👎)
3,283,589
favourites (48.3 per 1k visits)
23 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[👹] Demon Kamehameha
799 R$
[🐶] 10 Pets Equipped
499 R$
[🌌] Dark Matter Kamehameha
499 R$
[👊] Fast Auto Punch
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

👊1K Power! · progression15,255,035 · 59.0% win
🎯You Played! · welcome9,922,378 · 67.2% win
👊1M Power! · progression4,728,487 · 29.3% win
👊1B Power! · progression3,789,039 · 28.6% win
👊1T Power! · progression1,239,711 · 6.2% win
👊1QD Power! · other585,598 · 3.7% win
👊1QN Power! · other61,754 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9723 August 2026 — 97 % liked2 September 2026 — 97 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:5097no change
23 Aug 2026, 13:4697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.