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Survive and Kill the Killers

Survive and Kill the Killers

A Roblox experience owned by FunTime Creations.

HorrorENhorror survivalmultiplayerkiller chase

Survive and Kill the Killers is a horror experience created on 2024-06-25. It currently has 136 players and 13,623,278 lifetime visits. The game holds 689,123 favorites and an 82% like percentage. Its genre is horror.

Description (written by the developer; not a statement by this register)

🔪 Survive All the Killers! Survive all the killers in this multiplayer horror survival game! Each round gets harder and harder as new killers appear. 🛠️ Upgrade your gear to boost your survival chances 😂 Work as a team… or survive solo 👑 Become the richest killer and dominate the game 🏷️ Tags 67 Killer, 67, 99 Nights, Killer, Survival, Survive the Killer, Horror, Scary, Multiplayer, Obby, Parkour, Escape, Run, Squid Game, Piggy, Rainbow Friends, FNAF, Poppy Playtime, Fun, Easy, Casual, Italian Brainrot, Demon Hunters, Demon Hunter, Deer 📜 Update Log V1 – Game Release V1.1 – Added 99 Nights killers and a new boss

Last updated by the developer 25 May 2026, 06:44 UTC.

99
playing (measured 21 Aug 2026, 20:54 UTC)
13,731,858
lifetime visits
82%
liked (2,608 👍 / 554 👎)
689,587
favourites (50.2 per 1k visits)
25 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9920315110 August 2026 — 203 players21 August 2026 — 99 players10 August 202621 August 2026
2 measurements spanning 11 days, net -104. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–219 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5499-104
10 Aug 2026, 18:53203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Sword
549 R$
Grapple Hook
399 R$
Push Glove
249 R$
Heal Coil
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret Chest! · secret86,499 · 2.2% win
Welcome! · welcome42,157 · 0.00% win
Completed Maze! · progression1,703 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.513 August 2026 — 82 % liked21 August 2026 — 83 % liked23 August 2026 — 82 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3282-1
21 Aug 2026, 20:5483+1
13 Aug 2026, 18:3182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.