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Zombie Land

Zombie Land

A Roblox experience owned by The Plazma Community.

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Zombie Land is a shooter experience created on June 26, 2024. The game has recorded 12,020,408 lifetime visits and 11,992 favorites. Currently, 23 users are playing. The title holds a 66% like percentage. Players earn money by defeating zombies to unlock weapons and level up to access new areas.

Description (written by the developer; not a statement by this register)

💸 Earn money by defeating zombies to unlock better weapons. 🧟 Level up to unlock new areas that lead to more dangerous zombies. 📱 Mobile players auto-fire when aiming at zombies.

Last updated by the developer 6 Aug 2026, 01:31 UTC.

23
playing (measured 10 Aug 2026, 17:36 UTC)
12,020,408
lifetime visits
66%
liked (3,045 👍 / 1,561 👎)
12,060
favourites (1.0 per 1k visits)
26 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3611first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Railgun
600 R$
Laser Minigun
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 10 · progression670,571 · 21.3% win
Level 25 · progression280,800 · 8.6% win
Level 50 · progression149,863 · 6.9% win
Level 100 · progression62,215 · 3.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6613 August 2026 — 66 % liked23 August 2026 — 66 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0566no change
13 Aug 2026, 19:0566first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.