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Lunar Offensive Tycoon [NUKES]

Lunar Offensive Tycoon [NUKES]

A Roblox experience owned by Tycoonosaurus.

TycoonENspacebase-buildingmining

Lunar Offensive Tycoon [NUKES] is a tycoon experience created on 2024-12-29. It has accumulated 2,535,403 lifetime visits, 8,014 favorites, and a 91% like percentage. Currently, five users are playing. The game involves building base defenses, drilling minerals, and capturing territory on a distant moon.

Description (written by the developer; not a statement by this register)

UPDATE 3: Nuke bunker has been added. Wage war on a distant moon! Build up your base defenses. Drill up Minerals for income. Capture Territory for additional Mining.

Last updated by the developer 16 Sept 2025, 02:19 UTC.

5
playing (measured 10 Aug 2026, 14:04 UTC)
2,535,403
lifetime visits
91%
liked (6,180 👍 / 600 👎)
8,046
favourites (3.2 per 1k visits)
29 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:043first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Stinger Gunship
799 R$
Golden LR Sniper
499 R$
2x Money
399 R$
Missile Truck
349 R$
Auto Collect
299 R$
Tactical Samurai Armor
149 R$
Golden Handgun
49 R$
Extra Mineral Drill
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:2091no change
14 Aug 2026, 07:1991first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.