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Ice Cream Game (BETA) !NOW SAVES!

Ice Cream Game (BETA) !NOW SAVES!

A Roblox experience owned by KittyPaw Studios.

SimulatorENsimulationcookingmanagement

Ice Cream Game (BETA) !NOW SAVES! is a simulator experience created on 2024-06-28. It has recorded 2,013,672 lifetime visits and 16,452 favorites. Currently, 190 users are playing. The title holds an 82% like percentage. The description highlights features such as flavor mixing, store management, and mobile support.

Description (written by the developer; not a statement by this register)

WELCOME TO ICE CREAM GAME The forever store update is out! You can save your game now! Play and: 🍦 Make your own ice cream flavour mixes, and sell them! 🧽 Keep your store clean! ⭐ Keep your reviews high! 🖥️ Manage your store as a manager and: 🛠️ Upgrade your store! 🎨 Customize your store! 💰 Pay your bills on time! Tips: Wash the windows from the outside. Ice cream is refrigerated in display case, freezer and truck, only if they are turned on. Wash your scoopers and sponges in water, they get dirty. Turn off water and power when you're done. They rack up bills! Have fun! New: Mobile Support! Warning!: This is an Alpha, things are subject to change. Please report bugs and be understanding. We expect bugs. -The KittyPaw Studios Development Team

Last updated by the developer 21 Aug 2026, 00:45 UTC.

93
playing (measured 21 Aug 2026, 20:54 UTC)
2,122,230
lifetime visits
82%
liked (2,980 👍 / 675 👎)
17,507
favourites (8.2 per 1k visits)
28 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93156124.511 August 2026 — 156 players21 August 2026 — 93 players11 August 202621 August 2026
2 measurements spanning 11 days, net -63. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–165 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5493-63
11 Aug 2026, 01:00156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Mood Bugle
400 R$
Save Slot 4
300 R$
Save Slot 3
300 R$
Save Slot 2
300 R$
Save Slot 5
300 R$
Art Deco
300 R$
Royal
250 R$
Double Energy
200 R$
Sci-Fi
150 R$
Manager Priority
150 R$
Modern Pack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 2026 — 82 % liked21 August 2026 — 81 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:0282+1
21 Aug 2026, 20:5481-1
14 Aug 2026, 10:0282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.