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Snowy RPG ❄

Snowy RPG ❄

A Roblox experience owned by RPG SNOWY.

RacingENanime-inspiredinfinite-levelingmulti-IP-hybrid

Snowy RPG ❄ is a Roblox experience categorized under racing, created on June 30, 2024. The game has accumulated 7,887,816 lifetime visits and 22,540 favorites. Currently, 15 players are active. The experience holds an 86% like percentage. It features an infinite leveling system with scaling mechanics for health, damage, and speed.

Description (written by the developer; not a statement by this register)

This RPG is inspired by classics like Tibia RPG, Dungeon ni Deai, Arifureta, Overlord, and Solo Leveling. Players can enjoy an infinite leveling system with no cap, offering endless progression and challenges. Leveling Mechanics: ❤Gain +50 HP for every level *HP SCALLING ⚔Gain +1 Damage for every level *DMG SCALLING 👟Receive +1 Speed every 100 levels. *SPEED SCALLING ---UPDATES--- 🔥Soul Splitter + Inverted🔥 + Vampire and True Vampire Race + Invincible and Omni Man Race + Pure Viltrumite Race + Soul Splitter Slot 1 Weapon + Light And Dark Slot 3 Magic + Inverted Spear of Heaven Slot 2 Weapon + Blue Suzanoo [ Solo Leveling Update ] + Jinwoo Magic + Knight Killer + Kasaka's Venom Fang + Guns M1 Rework ⚡BLACK FLASH⚡ + ⚔SUKUNA MAGIC REWORK !⚔ + SECRETS + BLACK FLASH SLOT 2 + KINTSUGI SPEAR SLOT 1 ❄Christmas Update + Candy Sword + Coal Sword + Krampus Boss + RedThunder Magic Buff + RedThunder Sword Buff + SECRET --------- - We are working to write the best possible code !

Last updated by the developer 7 Aug 2026, 13:59 UTC.

15
playing (measured 10 Aug 2026, 16:00 UTC)
7,887,816
lifetime visits
86%
liked (15,886 👍 / 2,605 👎)
22,558
favourites (2.9 per 1k visits)
30 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:006first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Magic + Hacker Sword (LIMITED)
1,500 R$
Akoma Fist
1,000 R$
Teleporter Watch
999 R$
DragonLore AWP
999 R$
Red Thunder Magic(LIMITED)
699 R$
Halloween Deluxe Pack 👻
450 R$
VIP
350 R$
BlueSteel M4A1
300 R$
Halloween Pack 🕸
175 R$
WhiteSteel Pistol Deluxe(LIMITED)
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha Tester · other1,605,388 · 51.7% win
Level 10 · progression342,126 · 24.1% win
Level 20 · progression327,941 · 20.7% win
Level 30 · progression317,126 · 20.7% win
Level 40 · progression310,807 · 20.0% win
Level 50 · progression305,255 · 18.6% win
Level 60 · progression296,916 · 17.2% win
Level 70 · progression292,005 · 15.9% win
Level 80 · progression287,683 · 16.6% win
Level 90 · progression282,738 · 17.9% win
Level 100 · progression278,787 · 16.6% win
GET LEVEL 1000 TO UNLOCK ARMOR · progression248,783 · 8.3% win
GET LEVEL 5000 TO UNLOCK KATANA · progression160,705 · 6.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0186no change
23 Aug 2026, 22:0186no change
13 Aug 2026, 22:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.