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Bear Simulator

Bear Simulator

A Roblox experience owned by Protori x BarDowned.

Bear Simulator is a Roblox experience created on July 2, 2024. The game has accumulated 11,073,621 lifetime visits and currently has 15 players online. It holds 13,823 favorites and maintains an 88% like percentage. The genre field is listed as null in the provided data.

Description (written by the developer; not a statement by this register)

Tired of being eaten? Private servers are free! 🐻BEAR SIMULATOR🐻 Become a bear, eat things, GROW HUGE! Compete with other bears to become the biggest Climb tree bridges and explore the world Collect honey to buy Bear Skins Collect and trade Bear Skins with others This game is a sequel to Be a Snake... give us any feedback on the group wall! Premium benefits: Premium players get +100 starting Honey New updates weekly! Follow the game so you don't miss out! LIKE, FAVORITE, and JOIN the group for a special in-game skin Made with ❤️ by Protori & BarDowned

Last updated by the developer 3 Jan 2025, 21:09 UTC.

15
playing (measured 10 Aug 2026, 14:31 UTC)
11,073,621
lifetime visits
88%
liked (12,050 👍 / 1,656 👎)
13,911
favourites (1.3 per 1k visits)
2 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3110first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Lucky Hatch
549 R$
VIP
399 R$
Double Honey
395 R$
Triple Hatch
295 R$
Lucky Hatch
249 R$
Auto Hatch
99 R$
Skip Egg Hatch Animation
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome5,610,241 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3788no change
13 Aug 2026, 19:3688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

bear-simulator.fandom.com1 active editors · 1,740 edits
135 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.