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[REP]🏀Ultimate Basketball

[REP]🏀Ultimate Basketball

A Roblox experience owned by Ultimate - Basketball.

SportsENanime stylecustomizationfair play

[REP]🏀Ultimate Basketball is a sports experience on Roblox, created in 2024, with over 4.4 million lifetime visits. It records 63 playing now, a like rating of 71%, 8,422 favourites.

Description (written by the developer; not a statement by this register)

🏀 WELCOME TO ULTIMATE BASKETBALL 🏀 A fast-paced Anime style Basketball game bringing fresh mechanics and unique features to the ROBLOX basketball scene. Built for players who love skill, style, and nonstop action. 🔥 🔥 UPDATES ARE LIVE 🔥 Be among the first to play new content by hitting NOTIFY staying locked in for future drops. 🎽 CUSTOMIZATION 🎽 Unlock Ball Trails, Ability's, and basketball goal effects to stand out on the court! 🎮 PLAYER FRIENDLY Controls are easy to learn for new and casual players Playable on all platforms 🛑 FAIR PLAY ONLY Cheaters are detected and banned. Keep it clean. 👍 SUPPORT THE GAME Leave a like and favorite to help Ultimate Basketball grow!

Last updated by the developer 26 Aug 2026, 20:40 UTC.

63
playing (measured 2 Sept 2026, 04:50 UTC)
4,460,133
lifetime visits
71%
liked (4,836 👍 / 1,986 👎)
8,496
favourites (1.9 per 1k visits)
4 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

43314178.510 August 2026 — 43 players21 August 2026 — 212 players21 August 2026 — 274 players21 August 2026 — 288 players21 August 2026 — 282 players22 August 2026 — 278 players22 August 2026 — 308 players22 August 2026 — 314 players22 August 2026 — 274 players22 August 2026 — 228 players22 August 2026 — 206 players22 August 2026 — 173 players22 August 2026 — 135 players22 August 2026 — 66 players2 September 2026 — 110 players2 September 2026 — 63 players6310 August 20262 September 2026
16 measurements spanning 22 days, net +20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2–355 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 04:5063-47
2 Sept 2026, 04:00110+44
22 Aug 2026, 08:5066-69
22 Aug 2026, 07:50135-38
22 Aug 2026, 06:50173-33
22 Aug 2026, 05:50206-22
22 Aug 2026, 04:50228-46
22 Aug 2026, 03:50274-40
22 Aug 2026, 02:50314+6
22 Aug 2026, 01:50308+30
22 Aug 2026, 00:50278-4
21 Aug 2026, 23:50282-6
21 Aug 2026, 22:50288+14
21 Aug 2026, 21:50274+62
21 Aug 2026, 20:54212+169
10 Aug 2026, 18:0343first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Psycho Bundle
1,799 R$
Cat Mascot
399 R$
Unc Mascot
399 R$
Zooko Mascot
399 R$
Dragon Mascot
399 R$
Powerful Being Mascot
399 R$
Penji
399 R$
Hitsune
399 R$
Longer Abilities
399 R$
Quicker Abilities
399 R$
2X Badge Progression
399 R$
Amethyst Body
179 R$
Gold Body
179 R$
2x Luck
179 R$
Big Head
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.514 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked24 August 2026 — 71 % liked2 September 2026 — 71 % liked3 September 2026 — 71 % liked13 September 2026 — 71 % liked23 September 2026 — 71 % liked3 October 2026 — 71 % liked13 October 2026 — 71 % liked23 October 2026 — 71 % liked14 August 202623 October 2026
22 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 22
Measured (UTC)% likedChange
23 Oct 2026, 04:2171no change
13 Oct 2026, 04:2071no change
3 Oct 2026, 04:1971no change
23 Sept 2026, 04:1971no change
13 Sept 2026, 04:1871no change
3 Sept 2026, 04:1771no change
2 Sept 2026, 04:5071no change
24 Aug 2026, 04:1771no change
22 Aug 2026, 08:5071no change
22 Aug 2026, 07:5071+1
22 Aug 2026, 06:5070no change
22 Aug 2026, 05:5070no change
22 Aug 2026, 04:5070no change
22 Aug 2026, 03:5070no change
22 Aug 2026, 02:5070no change
22 Aug 2026, 01:5070no change
22 Aug 2026, 00:5070no change
21 Aug 2026, 23:5070no change
21 Aug 2026, 22:5070no change
21 Aug 2026, 21:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.