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[CONTEST UNITS] Ball Tower Defense

[CONTEST UNITS] Ball Tower Defense

A Roblox experience owned by Cash Grab Studios $$$$.

Tower defenseENTower DefenseStrategySurvival

[CONTEST UNITS] Ball Tower Defense is a tower-defense experience created on July 5, 2024. The game currently has 135 players online and has accumulated 136,084,827 lifetime visits. It holds a 88% like percentage and 59,013 favorites. The description indicates the game is in open beta.

Description (written by the developer; not a statement by this register)

⚔️ The shapes have declared war on ball kind. 🎉Discover new ball warriors! 🏆 Fight against waves of different shapes in order to claim victory! ⚽ Do you have the balls to defend your people? 🔧Game is in Open Beta so expect things to be a little rough around the edges! ⚠ALT ABUSE IS NOT PERMITTED⚠ We want to keep the playing field fair for all players! Credit to GingerMars, and Samoc for the game thumbnail and icon! 🔗 Tags: Tower Defense, Tower, Strategy, Survival, Defense Ball Tower Defense, Ball's Tower Defense, Balls Tower Defense, Ball TD, Balls TD, Ball's TD

Last updated by the developer 21 Aug 2026, 17:57 UTC.

69
playing (measured 21 Aug 2026, 20:54 UTC)
136,144,282
lifetime visits
88%
liked (57,674 👍 / 7,777 👎)
59,080
favourites (0.4 per 1k visits)
5 July 2024
created (per Roblox)

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Live players over time

Growth

6915511210 August 2026 — 155 players21 August 2026 — 69 players10 August 202621 August 2026
2 measurements spanning 11 days, net -86. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–168 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5469-86
10 Aug 2026, 15:16155first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat Easy · progression548,247 · 3.2% win
Beat Expert · progression443,147 · 1.3% win
Beat Hard · progression436,389 · 1.6% win
Rich · other322,981 · 0.70% win
Beat Medium · progression314,318 · 1.6% win
Wealthy · other133,485 · 0.40% win
Ambush Omega · other120,058 · 0.40% win
Elite · other20,471 · 0.10% win
Super Elite · other5,157 · 0.00% win
Oligarch · other2,037 · 0.00% win
Defeat Hailborne Champion · progression1,189 · 0.00% win
Titan · other838 · 0.00% win
Overlord · other214 · 0.00% win
BetaTester Badge · other145 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0188no change
23 Aug 2026, 12:5288no change
21 Aug 2026, 20:5488first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.