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Fishing Tower Defense

Fishing Tower Defense

A Roblox experience owned by supreme stu.

Tower defenseENfishingtower defensestrategy

Fishing Tower Defense is a tower-defense experience created on 2026-03-23. It has recorded 2,258,720 lifetime visits and 557 concurrent players. The title holds 40,731 favorites and maintains a 92% like percentage. Development began in late 2024. The description notes ongoing bug fixes and balancing updates. Macros and alt-abuse are prohibited.

Description (written by the developer; not a statement by this register)

🎣 FISHING TOWER DEFENSE 🌊 This is our largest and purest project so far, so we'd really be happy if just you play and have a good time on the game. We're still working on bugs and balancing, any report or suggestion is appreciated. 👍 Like + favourite the game and join the Roblox group for a special reward! DISCLAIMERS: Fish TD is NOT affiliated with us in any way and was NOT used as inspiration at all, this game has been in development since late 2024. Any resemblance to real persons/events/locations, is purely coincidental. Macros and Alt-abuse can result in a ban. 🔗 Tags: Tower Defense, TD, Tower, Strategy, Survival, Defense, Catch, Fishing, Rod, Fish, Reel, Defence, Sea, Ocean

Last updated by the developer 24 Aug 2026, 17:39 UTC.

180
playing (measured 25 Aug 2026, 03:50 UTC)
2,580,196
lifetime visits
92%
liked (8,386 👍 / 767 👎)
47,626
favourites (18.5 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

144539341.518010 August 202625 August 2026
81 measurements spanning 15 days, net -359. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–598 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 81
Measured (UTC)PlayersChange
25 Aug 2026, 03:50180-26
25 Aug 2026, 02:50206-20
25 Aug 2026, 01:50226+5
25 Aug 2026, 00:50221-30
24 Aug 2026, 23:50251+7
24 Aug 2026, 22:50244-19
24 Aug 2026, 21:50263-38
24 Aug 2026, 20:50301-26
24 Aug 2026, 19:50327-10
24 Aug 2026, 18:50337-95
24 Aug 2026, 17:50432+192
24 Aug 2026, 16:50240+58
24 Aug 2026, 15:50182-20
24 Aug 2026, 14:50202+9
24 Aug 2026, 13:50193+44
24 Aug 2026, 12:50149-7
24 Aug 2026, 11:50156-22
24 Aug 2026, 10:50178+34
24 Aug 2026, 09:50144-10
24 Aug 2026, 08:50154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supreme Luck+
499 R$
Luck+
299 R$
Idle Diamonds
249 R$
x5 Fishing Speed
199 R$
VIP
199 R$
Speed+
149 R$
God's Walk
99 R$
3-Peat
59 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Beginning · welcome178,564 · 20.8% win
First Victory · progression115,845 · 13.1% win
Not a Beginner · welcome15,727 · 2.2% win
Pro Fisherman · other14,428 · 2.4% win
Grinder · other4,397 · 1.4% win
Loyal · other3,218 · 0.80% win
Pharaoh · other2,167 · 0.10% win
Supreme Tamer · other2,064 · 0.30% win
Real One · other991 · 0.20% win
Trading Adept · other913 · 0.30% win
Really Rich · collection794 · 0.30% win
Frostbite Warrior · other466 · 0.10% win
Real Warrior · other413 · 0.10% win
Diehard · other329 · 0.10% win
Maxed Out · progression189 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 202625 August 2026
81 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 81
Measured (UTC)% likedChange
25 Aug 2026, 03:5092no change
25 Aug 2026, 02:5092no change
25 Aug 2026, 01:5092no change
25 Aug 2026, 00:5092no change
24 Aug 2026, 23:5092no change
24 Aug 2026, 22:5092no change
24 Aug 2026, 21:5092no change
24 Aug 2026, 20:5092no change
24 Aug 2026, 19:5092no change
24 Aug 2026, 18:5092no change
24 Aug 2026, 17:5092no change
24 Aug 2026, 16:5092no change
24 Aug 2026, 15:5092no change
24 Aug 2026, 14:5092no change
24 Aug 2026, 13:5092no change
24 Aug 2026, 12:5092no change
24 Aug 2026, 11:5092no change
24 Aug 2026, 10:5092no change
24 Aug 2026, 09:5092no change
24 Aug 2026, 08:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.