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Risky Haul

Risky Haul

A Roblox experience owned by Flame Inc....

RacingENvehicle customizationcargo managementsandbox

Risky Haul is a racing experience created on 2024-07-10. It has accumulated 23,394,871 lifetime visits and 56,850 favorites. Currently, 85 users are playing. The game holds a 74% like percentage. Players design cars to navigate infinite roads and biomes.

Description (written by the developer; not a statement by this register)

🚀NEW GAME: https://www.roblox.com/games/119317534126469/ReHaul ⚠ SANDBOX AVAILABLE IN PRIVATE SERVERS ONLY Design your car with various parts and upgrades to tackle tough terrains through an infinite road! 🚀 Sell your cargo early to stay safe or go further to bring more profit! 🤑 Reach new biomes and conquer different environments 🔥! As always, we appreciate your feedback, thanks for the support guys!

Last updated by the developer 8 Jul 2026, 14:35 UTC.

85
playing (measured 10 Aug 2026, 15:45 UTC)
23,394,871
lifetime visits
74%
liked (27,609 👍 / 9,462 👎)
56,912
favourites (2.4 per 1k visits)
10 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4545first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hotkey Tool [NEED KEYBOARD FOR MOBILE]
99 R$
Spray Paint
64 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reached the Cave Biome! · progression1,137,280 · 3.9% win
Reached the Tundra Biome! · progression372,073 · 2.3% win
Reached the Forest Biome! · progression115,629 · 2.0% win
Touch the Stars · other86,936 · 3.8% win
Meteor shower... 💫😛 · other70,226 · 16.7% win
The Hatch 🌟 · collection66,158 · 0.00% win
Reached the City Biome! · progression52,720 · 1.4% win
the void smiles back · secret8,714 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7413 August 2026 — 74 % liked23 August 2026 — 74 % liked2 September 2026 — 74 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3274no change
23 Aug 2026, 16:1674no change
13 Aug 2026, 16:0574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.