Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🛍️ Troll Meme Outfit Catalog

🛍️ Troll Meme Outfit Catalog

A Roblox experience owned by BIGHEAD Official Fan Club.

RoleplayENfashiontrollmeme

🛍️ Troll Meme Outfit Catalog is a roleplay experience created on 2024-08-04. It currently has 1 player. The experience has 4,093,960 lifetime visits, 91,019 favorites, and a 76% like percentage.

Description (written by the developer; not a statement by this register)

😀 Welcome to Bighead´s Outfits Shop! 😀 You can find Troll & Meme themed outfits here. ⭐Buy cool outfits here!! Buy any accessories straight from the game. Purchased outfits can be saved straight to your outfits ⚒️Still adding new outfits, support us by like! DISCLAIMER : Some UGC and clothing in game are not made by me. If you would like to remove items from the game then message me. All credits to talented clothing designers, UGC creators and outfit makers.

Last updated by the developer 8 Aug 2026, 07:18 UTC.

1
playing (measured 10 Aug 2026, 16:04 UTC)
4,093,960
lifetime visits
76%
liked (4,106 👍 / 1,279 👎)
90,990
favourites (22.2 per 1k visits)
4 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:044first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,673,163 · 100.0% win
You Met Owner · social1,668 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:1776no change
24 Aug 2026, 03:1776no change
14 Aug 2026, 03:1676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.