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Granny Hide and Seek! [Fixed]

Granny Hide and Seek! [Fixed]

A Roblox experience owned by DG Legend.

HorrorENhorrorhide-and-seekgranny-ip

Granny Hide and Seek! [Fixed] is a horror experience created on 2024-08-09. It has recorded 2,579,395 lifetime visits and 5,650 favorites. Currently, 41 players are active. The game holds a 77% like percentage. It features multiple maps including Abandon House and School.

Description (written by the developer; not a statement by this register)

Classic Granny Hide and Seek❗ Play as Granny to find the hiders or hide from Granny to win 😈 ! ⚰️ Can you escape Granny? ⚰️ Give a thumbs up if you remember this game, invite your friends and add the game to your favorites ! This is a 2017 roblox classic! | Thanks, Deathman <3 | Update Log 06.15.2026: - Lobby updated! - Added 4 new win sounds. --------------------- Update Log 05.16.2026: - New Map! - School - Deleted Old School map - Lobby updated! --------------------- Maps in-game: Abandon House! Army Base Basement Blizzard Building Aly CabinInTheWoods! Caves Construction Desertra Farm Granny's House Graveyard Gym Happy House Hotel Lab 2 Mansion! Neighborhood Office Park Port Prison 2 Roblox HQ School Sewer's Ship The Street Tags : Granny, Hide and Seek, Granny Hide and Seek, Horror, Scary, Multiplayer, Granny Horror, Multiplayer Horror, Humans, Seeker, Survive

Last updated by the developer 8 Aug 2026, 02:48 UTC.

41
playing (measured 10 Aug 2026, 15:37 UTC)
2,579,395
lifetime visits
78%
liked (1,241 👍 / 359 👎)
5,829
favourites (2.3 per 1k visits)
9 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3725first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Jump
350 R$
Gravity Coil
300 R$
VIP
250 R$
Moped
200 R$
Boombox
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,729,065 · 100.0% win
5 Minutes · progression482,442 · 100.0% win
15 Minutes · other157,572 · 36.1% win
30 Minutes · other58,371 · 11.8% win
1 Hour · other20,724 · 4.3% win
5 Hours · progression2,073 · 1.2% win
Played with the developer ! · social1,019 · 0.00% win
1 Day · other87 · 0.10% win
1 Week · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.514 August 2026 — 77 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:1878no change
24 Aug 2026, 07:1778+1
14 Aug 2026, 07:1777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.