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🚩 Easy Admin Obby to VIP

🚩 Easy Admin Obby to VIP

A Roblox experience owned by Obby Games Kingdom.

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🚩 Easy Admin Obby to VIP is an obby experience created on 2024-08-16. It has 3,167,525 lifetime visits and 301,214 favorites. Currently, 4 players are active. The game holds a 73% like percentage. It features 45 stages and includes tags such as easy, fun, and vip.

Description (written by the developer; not a statement by this register)

🔥FREE ADMIN AT 90% LIKES!🔥 🚩Stage Count : 45 Make sure to - Favorite⭐ - Like - Follow ⚡ - Have A Fun Time! 🎁JOIN THIS GROUP TO MEGA PRIZES!🎁 https://www.roblox.com/groups/34016803/Obby-Games-Kingdom#!/about Tags: easy fun mega hard impossible 0.001 obby stages insane prize robox vip

Last updated by the developer 6 Jun 2026, 17:05 UTC.

4
playing (measured 11 Aug 2026, 01:06 UTC)
3,167,525
lifetime visits
73%
liked (754 👍 / 280 👎)
301,820
favourites (95.3 per 1k visits)
16 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:062first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fuse Bomb (OP)
799 R$
(OP!) Flying Magic Carpet
699 R$
Freeze Ray Gun
399 R$
ONE HIT KILL DEADLY SWORD
250 R$
Quadruple Jump (OP)
199 R$
Rainbow Super Coil (Super Jump + Super Speed!)
199 R$
(OP!) Grapple Hook!
199 R$
(☁️) Flying Cloud
199 R$
(💀) LAZERGUN!
149 R$
(⚡) Gravity Coil!
99 R$
(⚡) Speed Coil!
79 R$
DOUBLE JUMP (OP)
49 R$
Spider Morph
49 R$
Jenna Morph
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 1 · progression2,081,161 · 100.0% win
Stage 10 · progression1,259,714 · 76.8% win
Stage 20 · progression716,500 · 41.1% win
Stage 30 · progression588,274 · 30.5% win
Stage 40 · progression363,995 · 19.9% win
Stage 45 · progression350,848 · 19.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:3173no change
24 Aug 2026, 05:2373no change
14 Aug 2026, 05:2273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.