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Line Simulator

Line Simulator

A Roblox experience owned by Snow Moose Games.

SimulatorENqueue simulationpatience testidle mechanics

Line Simulator is a simulator experience created on 2024-08-21. It has accumulated 39,580,892 lifetime visits and 1,161,400 favorites. Currently, 15 users are playing. The experience holds a 76% like percentage. The description highlights features such as weekly leaderboards and rebalanced leveling curves.

Description (written by the developer; not a statement by this register)

Experience the ultimate test of patience and endurance! Step into the most realistic queue simulator ever created—where every second feels like an eternity, and the thrill of finally reaching the front is unmatched. Can you handle the wait? The original BLS and Line simulator Game! Update! We're excited to bring you a fresh new update packed with improvements, new features, and a smoother gameplay experience! Here's what’s new! 🏆 Weekly Leaderboards 🎁 Improved Daily Login Rewards 📈 Leveling Curve Rebalanced 🧠 Revamped Core Code 🚀 Server Balancing ⚔️ XP is Now Equal Across All Servers 🎉 Party Area Updated 👍 Like and favorite⭐the game to support future updates!👍

Last updated by the developer 22 Apr 2026, 11:42 UTC.

15
playing (measured 10 Aug 2026, 14:52 UTC)
39,580,892
lifetime visits
76%
liked (87,159 👍 / 27,590 👎)
1,161,364
favourites (29.3 per 1k visits)
21 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
499 R$
VIP
149 R$
Auto Cut
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome20,508,170 · 100.0% win
Cut In Line · other17,264,903 · 100.0% win
25 Cut In Line · other10,276,698 · 83.6% win
First Party Visit · social5,634,668 · 62.0% win
First In Queue · other5,123,856 · 58.3% win
Visited Secret Area4,836,169 · 61.2% win
100 Cut In Line · other4,533,785 · 32.0% win
250 Cut In Line · other1,234,271 · 10.9% win
Complete The Obby · progression413,785 · 9.0% win
5 Party Visits · social317,171 · 7.3% win
25 Party Visits · other41,825 · 0.80% win
50 Party Visits · other21,238 · 0.30% win
Meet Developer HiddenUmbreon · other20,643 · 0.00% win
Meet Developer CozyPunk · other14,915 · 0.00% win
100 Party Visits · other11,818 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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