Shrek Line
A Roblox experience owned by Monk Labs.
Social & hangoutENcharacter interactionsocial roleplaymeme culture
Shrek Line is a social-hangout experience created on 2024-09-24. The game has accumulated 43,463,056 lifetime visits and currently has 97 players. It holds 51,242 favorites and maintains an 80% like percentage. The experience supports mobile, tablet, PC, and console platforms.
Description (written by the developer; not a statement by this register)
😂Wait your turn to see Shrek. Shrek has been very lonely and wants to see you. Cut your friends in line to see Shrek first or summon him to troll everyone. Shrek awaits. Leave a like 👍 and Favorite ⭐ for new Shrek endings and Rooms! Game is supported on every platform mobile 📱, tablet 📟, PC 🖥️, and console 🎮
Last updated by the developer 2 Aug 2026, 01:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:38 | 189 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.