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Indoor Playground Tycoon

Indoor Playground Tycoon

A Roblox experience owned by Tycoonosaurus.

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Indoor Playground Tycoon is a Roblox tycoon experience created in 2024. Players build up a business or base, spending earnings on upgrades as they progress. It has logged 9,317,616 lifetime visits and 10,992 favorites to date. It holds a 72% like rate, with 26 players active at last count. It is listed in the tycoon category on the index.

Description (written by the developer; not a statement by this register)

Build your own indoor playground!

Last updated by the developer 22 Jun 2025, 19:33 UTC.

26
playing (measured 10 Aug 2026, 14:04 UTC)
9,317,616
lifetime visits
72%
liked (1,455 👍 / 553 👎)
12,113
favourites (1.3 per 1k visits)
27 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0437first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
350 R$
Rare Cars
199 R$
Auto Collect
199 R$
Flight Armor
150 R$
Low Gravity
79 R$
Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.513 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked12 September 2026 — 72 % liked22 September 2026 — 72 % liked2 October 2026 — 72 % liked12 October 2026 — 73 % liked22 October 2026 — 72 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:0072-1
12 Oct 2026, 20:5373+1
2 Oct 2026, 20:5272no change
22 Sept 2026, 20:5172no change
12 Sept 2026, 20:5072no change
2 Sept 2026, 20:4972no change
23 Aug 2026, 20:4872no change
13 Aug 2026, 20:4872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.