Stick Fight: Roblox Edition
A Roblox experience owned by Blockfall Games.
Fighting & PvPENstick figures2D platformercombat
Stick Fight: Roblox Edition is a fighting-pvp experience created on 2024-09-01. It has recorded 46,314,329 lifetime visits and 154,780 favorites. Currently, 306 users are playing. The experience holds a 79% like percentage. The description notes it is an unofficial recreation prone to issues.
Description (written by the developer; not a statement by this register)
(UNOFFICIAL/EXPERIMENTAL: PRONE TO ISSUES) (⚠️DISCLAIMER⚠️) This is a recreation of Landfall/Landfall West's "Stick Fight: The Game" which is available on PC, PlayStation, Xbox, and Nintendo Switch. In-game music was created by Karl Flodin for the original Stick Fight: The Game. If you want an experience that's made by actual good developers, the original Stick Fight: The Game is only $4.99. This game makes Roblox into a 2D game, so expect bugs and issues. Certain aspects like server performance and mobile support are not the best, so it's highly recommended to play in a Private Server if you can. Controls: Left Click / R2 & X Button = Attack Right Click & F / L2 = Block F / Y Button = Throw Weapon A & D / Left Joystick = Movement W & Space / A Button & L1 = Jump S / Left Joystick Down = Crouch 🔒 Private Servers grant access to Admin Commands 12 Player Servers: https://www.roblox.com/games/111532135384953/ | ⚪ / / | | | / \ | |
Last updated by the developer 16 May 2026, 01:02 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 00:50 | 492 | -17 |
| 23 Aug 2026, 23:50 | 509 | +23 |
| 23 Aug 2026, 22:50 | 486 | -63 |
| 23 Aug 2026, 21:50 | 549 | -32 |
| 23 Aug 2026, 20:50 | 581 | +86 |
| 23 Aug 2026, 19:50 | 495 | -23 |
| 23 Aug 2026, 18:50 | 518 | +73 |
| 23 Aug 2026, 17:50 | 445 | +5 |
| 23 Aug 2026, 16:50 | 440 | -12 |
| 23 Aug 2026, 15:50 | 452 | +81 |
| 23 Aug 2026, 14:50 | 371 | +33 |
| 23 Aug 2026, 13:50 | 338 | +86 |
| 23 Aug 2026, 12:50 | 252 | +69 |
| 23 Aug 2026, 11:50 | 183 | +10 |
| 23 Aug 2026, 10:50 | 173 | +14 |
| 23 Aug 2026, 09:50 | 159 | +7 |
| 23 Aug 2026, 08:50 | 152 | +2 |
| 23 Aug 2026, 07:50 | 150 | -36 |
| 23 Aug 2026, 06:50 | 186 | -68 |
| 23 Aug 2026, 05:50 | 254 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:50 | 79 | no change |
| 23 Aug 2026, 23:50 | 79 | no change |
| 23 Aug 2026, 22:50 | 79 | no change |
| 23 Aug 2026, 21:50 | 79 | no change |
| 23 Aug 2026, 20:50 | 79 | no change |
| 23 Aug 2026, 19:50 | 79 | no change |
| 23 Aug 2026, 18:50 | 79 | no change |
| 23 Aug 2026, 17:50 | 79 | no change |
| 23 Aug 2026, 16:50 | 79 | no change |
| 23 Aug 2026, 15:50 | 79 | no change |
| 23 Aug 2026, 14:50 | 79 | no change |
| 23 Aug 2026, 14:22 | 79 | no change |
| 23 Aug 2026, 13:50 | 79 | no change |
| 23 Aug 2026, 12:50 | 79 | no change |
| 23 Aug 2026, 11:50 | 79 | no change |
| 23 Aug 2026, 10:50 | 79 | no change |
| 23 Aug 2026, 09:50 | 79 | no change |
| 23 Aug 2026, 08:50 | 79 | no change |
| 23 Aug 2026, 07:50 | 79 | no change |
| 23 Aug 2026, 06:50 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.