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[🧚New] Gabby's Dollhouse Official Tycoon

[🧚New] Gabby's Dollhouse Official Tycoon

A Roblox experience owned by Gabby’s Dollhouse.

TycoonENGabby's DollhouseTycoonRoleplay

[🧚New] Gabby's Dollhouse Official Tycoon is a tycoon experience created on 2024-09-13. It currently has 196 players. The game has accumulated 38,475,953 lifetime visits and 1,581,897 favorites. Its like percentage stands at 92.

Description (written by the developer; not a statement by this register)

🪞🌈 Welcome to Gabby’s Dollhouse! 😻🏠 The Most A-MEOW-ZING Tycoon to Roleplay with Your Friends! 💖✨ 🏠 Build & Decorate Your Dream Dollhouse! 💖 RP and Hangout with Friends! ⬆️ Take the Cat-A-Vator & Explore Gabby’s Dollhouse! ❣️ Complete Cute Quests! 😽 Meet Gabby’s Kitty Friends - Pandy, Cakey, CatRat, KittyFairy & BabyBox! 👗 Unlock PURRfect Outfits, Characters & Furniture! Your fairy best friends are back and bringing you on a trip to Fairylandia! 🧚 Join in with an all-new season of #GabbysDollhouse, now playing on Netflix! 30000 Likes = Gabby2026 40000 Likes = 🎁 Little by little let’s live in the MEOW! 🐱🥳

Last updated by the developer 21 Aug 2026, 11:09 UTC.

96
playing (measured 23 Aug 2026, 05:50 UTC)
38,641,989
lifetime visits
92%
liked (35,850 👍 / 3,275 👎)
1,593,187
favourites (41.2 per 1k visits)
13 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96279187.510 August 2026 — 233 players21 August 2026 — 215 players21 August 2026 — 211 players21 August 2026 — 201 players21 August 2026 — 199 players22 August 2026 — 190 players22 August 2026 — 168 players22 August 2026 — 164 players22 August 2026 — 162 players22 August 2026 — 141 players22 August 2026 — 111 players22 August 2026 — 139 players22 August 2026 — 142 players22 August 2026 — 122 players22 August 2026 — 121 players22 August 2026 — 152 players22 August 2026 — 155 players22 August 2026 — 209 players22 August 2026 — 251 players22 August 2026 — 259 players22 August 2026 — 252 players22 August 2026 — 260 players22 August 2026 — 279 players22 August 2026 — 262 players22 August 2026 — 247 players22 August 2026 — 215 players22 August 2026 — 215 players22 August 2026 — 169 players22 August 2026 — 174 players23 August 2026 — 229 players23 August 2026 — 201 players23 August 2026 — 181 players23 August 2026 — 132 players23 August 2026 — 103 players23 August 2026 — 96 players10 August 202623 August 2026
35 measurements spanning 13 days, net -137. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–306 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 35
Measured (UTC)PlayersChange
23 Aug 2026, 05:5096-7
23 Aug 2026, 04:50103-29
23 Aug 2026, 03:50132-49
23 Aug 2026, 02:50181-20
23 Aug 2026, 01:50201-28
23 Aug 2026, 00:50229+55
22 Aug 2026, 23:50174+5
22 Aug 2026, 22:50169-46
22 Aug 2026, 21:50215no change
22 Aug 2026, 20:50215-32
22 Aug 2026, 19:50247-15
22 Aug 2026, 18:50262-17
22 Aug 2026, 17:50279+19
22 Aug 2026, 16:50260+8
22 Aug 2026, 15:50252-7
22 Aug 2026, 14:50259+8
22 Aug 2026, 13:50251+42
22 Aug 2026, 12:50209+54
22 Aug 2026, 11:50155+3
22 Aug 2026, 10:50152first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome16,073,610 · 62.4% win
Sprinkle-riffic! · other674,275 · 0.50% win
Spa Science! · other341,173 · 1.3% win
Party! · other167,681 · 0.40% win
BETA Badge · welcome18,470 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked21 August 20262 September 2026
36 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 36
Measured (UTC)% likedChange
2 Sept 2026, 15:0092no change
23 Aug 2026, 14:4992no change
23 Aug 2026, 05:5092no change
23 Aug 2026, 04:5092no change
23 Aug 2026, 03:5092no change
23 Aug 2026, 02:5092no change
23 Aug 2026, 01:5092no change
23 Aug 2026, 00:5092no change
22 Aug 2026, 23:5092no change
22 Aug 2026, 22:5092no change
22 Aug 2026, 21:5092no change
22 Aug 2026, 20:5092no change
22 Aug 2026, 19:5092no change
22 Aug 2026, 18:5092no change
22 Aug 2026, 17:5092no change
22 Aug 2026, 16:5092no change
22 Aug 2026, 15:5092no change
22 Aug 2026, 14:5092no change
22 Aug 2026, 13:5092no change
22 Aug 2026, 12:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.