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YARA YARA TOM PRISON RUN! (Obby)

YARA YARA TOM PRISON RUN! (Obby)

A Roblox experience owned by Windo_Studios.

AdventureENhorrorobbymeme culture

YARA YARA TOM PRISON RUN! (Obby) is an adventure experience created on September 17, 2024. The game currently has 12 players online. It has accumulated 4,309,235 lifetime visits and 805,427 favorites. The title holds a 60% like percentage. Tags include horror, survival, and escape themes.

Description (written by the developer; not a statement by this register)

YARA YARA TOM PRISON RUN! (Obby) Game group for more updates!, Join Now! https://www.roblox.com/communities/34483020/Windo-Studios#!/about Tags : Horror, Scary, Monsters, Jumpscare, Survive, Survival, Chase, Escape, Creepy, Killers, Tree House, Sigma, Skibidi, Survive The Killer, 99 Nights in the Forest, Shawarma, Road-side, Road, Side, Steal a Brainrot, Latam, Stranger things, Demogorgon, Eleven, Vecna, BINKY, DRINKY, binky, drinky, Floor 1, YARA YARA, TOM, JERRY

Last updated by the developer 12 Jun 2026, 14:36 UTC.

12
playing (measured 10 Aug 2026, 14:37 UTC)
4,309,235
lifetime visits
59%
liked (787 👍 / 550 👎)
884,535
favourites (205.3 per 1k visits)
17 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:372first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Monkey with something on his shoulder
12,000 R$
Bundle
1,500 R$
VIP
499 R$
Machine gun
400 R$
God Mode
350 R$
God Blaster
350 R$
Gravity Coil
200 R$
Rainbow Magic Carpet
200 R$
Grapple Gun
200 R$
Gravity Cola
200 R$
will
149 R$
The Guilt
149 R$
Steve Harrington
149 R$
Sword
149 R$
Locust
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,594,368 · 100.0% win
Easy Mode · other74,750 · 28.0% win
N.png · other758 · 0.00% win
K.png · other758 · 0.00% win
Y.png · other758 · 0.00% win
B.png · other757 · 0.00% win
I.png · other756 · 0.00% win
Hard Mode · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

596059.514 August 2026 — 60 % liked24 August 2026 — 60 % liked3 September 2026 — 59 % liked13 September 2026 — 59 % liked23 September 2026 — 59 % liked3 October 2026 — 59 % liked13 October 2026 — 59 % liked23 October 2026 — 59 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:0159no change
13 Oct 2026, 03:0059no change
3 Oct 2026, 02:5359no change
23 Sept 2026, 02:5359no change
13 Sept 2026, 02:5259no change
3 Sept 2026, 02:5259-1
24 Aug 2026, 02:5060no change
14 Aug 2026, 02:4960first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.