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Border Line 💀

Border Line 💀

A Roblox experience owned by yellow basketball.

Social & hangoutENsocial deductionqueue simulationchaos

Border Line 💀 is a social-hangout experience created on 2024-09-18. It has accumulated 14,787,315 lifetime visits and 1,197,345 favorites. Currently, 7 users are playing. The game holds an 80% like percentage. Players navigate a queue to cross a border, with mechanics involving cutting lines or causing riots.

Description (written by the developer; not a statement by this register)

✨ JOIN GROUP + LIKE GAME = 3 FREE SKIPS 🚨 - Wait your turn in line to cross the Border. Looking for a better life, you find yourself in line to cross the Border into Utopia. Cut other players in the line to reach Utopia first, or stop everyone else from reaching Utopia by causing a riot. Be careful not to create suspicion in line, the guards are always watching. 👍 Like and favorite ⭐ the game to support more updates! Play all platforms PC 🖥️, mobile 📱, tablet 📟, and console 🎮!

Last updated by the developer 21 Apr 2026, 04:25 UTC.

7
playing (measured 10 Aug 2026, 15:04 UTC)
14,787,315
lifetime visits
80%
liked (89,674 👍 / 22,570 👎)
1,197,388
favourites (81.0 per 1k visits)
18 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:044first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
299 R$
Instant Enter
259 R$
Auto Cut
249 R$
Emote Pack 1
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Border Line 💀 · welcome10,896,769 · 100.0% win
Utopia Ending · progression1,086,007 · 57.2% win
Prison Ending · progression1,071,386 · 53.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:1580no change
23 Aug 2026, 17:5380no change
13 Aug 2026, 17:5280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.