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Secure the Airport

Secure the Airport

A Roblox experience owned by Bro Brought WHAT??.

SimulatorENairport securitysimulationboss fights

Secure the Airport is a simulator experience created on 2026-03-20. It currently has 7,828 players and 186,977,201 lifetime visits. The game holds a 94% like percentage and 425,294 favorites.

Description (written by the developer; not a statement by this register)

Scan passengers. Stop threats. Defend the airport. 🚨 🔍 Scan passengers with advanced security equipment 🧳 Search luggage for prohibited items 📋 Verify passports and boarding passes 💰 Earn cash and upgrade your gear 🏢 Unlock new airport terminals [SOON] ⚠️ Stop criminals and dangerous travelers! 🔥 The more passengers you process, the more dangerous the airport becomes. 👹 Face powerful boss that attempt to breach airport security ⚔️ Defeat the final threat and save the airport 🏆 Unlock exclusive rewards and achievements 📱 Playable on Desktop, Mobile, Tablet & Console ✈️ Can you become the ultimate Airport Security Chief?

Last updated by the developer 11 Jul 2026, 03:50 UTC.

3,684
playing (measured 5 Sept 2026, 18:50 UTC)
203,437,758
lifetime visits
93%
liked (176,771 👍 / 12,535 👎)
452,128
favourites (2.2 per 1k visits)
20 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,2067,6954,450.53,68410 August 20265 September 2026
357 measurements spanning 26 days, net -4,011. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 233–8,668 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 357
Measured (UTC)PlayersChange
5 Sept 2026, 18:503,684-190
5 Sept 2026, 17:503,874-990
5 Sept 2026, 16:504,864+744
5 Sept 2026, 15:504,120-144
5 Sept 2026, 14:504,264-718
5 Sept 2026, 13:504,982+331
5 Sept 2026, 12:504,651+333
5 Sept 2026, 11:504,318+504
5 Sept 2026, 10:503,814+80
5 Sept 2026, 09:503,734+43
5 Sept 2026, 08:503,691+189
5 Sept 2026, 07:503,502+69
5 Sept 2026, 06:503,433+210
5 Sept 2026, 05:503,223+29
5 Sept 2026, 04:503,194-96
5 Sept 2026, 03:503,290-363
5 Sept 2026, 02:503,653+273
5 Sept 2026, 01:503,380+83
5 Sept 2026, 00:503,297-82
4 Sept 2026, 23:503,379first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun [OP]
280 R$
Infinite Ammo
249 R$
Barrett Sniper [BEST DAMAGE]
185 R$
Medkit
149 R$
Sniper Taser
69 R$
Infinite Handcuffs
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome63,595,801 · 100.0% win
Disaster Diverter · other47,325,591 · 80.8% win
Take Aim · other46,570,830 · 80.0% win
Bad Security · other18,784,690 · 40.5% win
Secured Danny's Airport · progression6,072,742 · 4.3% win
First Class · other4,111,458 · 3.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 20265 September 2026
358 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 358
Measured (UTC)% likedChange
5 Sept 2026, 18:5093no change
5 Sept 2026, 17:5093no change
5 Sept 2026, 16:5093no change
5 Sept 2026, 15:5093no change
5 Sept 2026, 14:5093no change
5 Sept 2026, 13:5093no change
5 Sept 2026, 12:5093no change
5 Sept 2026, 11:5093no change
5 Sept 2026, 10:5093no change
5 Sept 2026, 09:5093no change
5 Sept 2026, 08:5093no change
5 Sept 2026, 07:5093no change
5 Sept 2026, 06:5093no change
5 Sept 2026, 05:5093no change
5 Sept 2026, 04:5093no change
5 Sept 2026, 03:5093no change
5 Sept 2026, 02:5093no change
5 Sept 2026, 01:5093no change
5 Sept 2026, 00:5093no change
4 Sept 2026, 23:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.