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Watermelon Merge Simulator!  [Suika]

Watermelon Merge Simulator! [Suika]

A Roblox experience owned by Sleepy Turtle Productions.

PuzzleENSuika GamePhysics PuzzleMerge Mechanics

Watermelon Merge Simulator! [Suika] is a puzzle game created on 2024-09-27. It has recorded 29,501,888 lifetime visits and 282,474 favorites. Currently, 35 users are playing. The experience holds a 67% like percentage. The description notes it is inspired by Suika and includes a 3D mode.

Description (written by the developer; not a statement by this register)

👍 Thumbs up to help support the game! 🔊 Completely original soundtrack thanks to ImprintzXD! 🍉Inspired by the physics based puzzle game Suika but very early in development. Also includes a 3D mode which is basically an entirely different game with different strategies. Mouse click or tap the screen to place a fruit, it will drop where your mouse/finger is. If a fruit reaches the red you'll lose. Press the "Hold" button to switch your currently dropping fruit and next fruit up! If you're on keyboard you can press the H key to hold as well. Tags: Colorful, Super, Speed, Fun, Purple, Victory, Win, Faster, Pets, Ice Cream, escape, collect, easy, puzzle, スイカゲーム, , tetris, drop, シミュレータ, mobile, console, xbox, フルーツゲーム

Last updated by the developer 27 Jul 2026, 21:31 UTC.

35
playing (measured 10 Aug 2026, 18:50 UTC)
29,501,888
lifetime visits
67%
liked (4,541 👍 / 2,255 👎)
283,246
favourites (9.6 per 1k visits)
27 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:5029first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Anime Mode (Idle)
95 R$
Dragonfruit Mode!
25 R$
Candy Mode!
25 R$
Spooky Mode!
25 R$
Winter Mode!
10 R$
Royal mode!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,385,288 · 100.0% win
You got an Apple! · collection8,935,110 · 77.8% win
You got a Pineapple! · collection6,854,335 · 56.4% win
You got a Peach! · collection3,709,507 · 30.0% win
You got a Watermelon! · collection234,455 · 2.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6723 August 2026 — 67 % liked2 September 2026 — 67 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4667no change
23 Aug 2026, 15:3367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.