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Scary Baboon Elevator [ExJ]

A Roblox experience owned by Scary baboon Fans!.

HorrorENhorrorexplorationrobloxian horror

Scary Baboon Elevator [ExJ] is a horror experience created on 2024-10-13. It has recorded 22,030,186 lifetime visits and currently has 139 players. The game holds 24,318 favorites and maintains an 86% like percentage. Players explore various maps including Hallsway, Lab, Caves, Backrooms, and Arcarde within this genre.

Description (written by the developer; not a statement by this register)

*WARNING!* Cheating or exploiting on the game is not allowed. Bans are beetwen 30 days, or permanetly. Welcome to Scary Baboon Elevator [ExJ] In this game theres not objectives... You are free to play, explore and chat with others! Collect coins to buy nice things and survive on this horror elevator game! Controls! Xbox = X for slide Ps4 = Square for slide Pc = E Slide Mobile = Button for slide VR = Not supported yet... This game is heavily inspired from Lethal ape and Scary baboon from VR! Maps = Hallsway, Lab , Caves, Backrooms and Arcarde... more soon... Please don't forget to thumb up our game and also join our group to tell any suggestion or report any bug in game! Thanks for take the time for read this and enjoy our game! We'll keep updating and add Monsters, Items, Maps and even more!

Last updated by the developer 1 Aug 2026, 01:50 UTC.

92
playing (measured 21 Aug 2026, 21:50 UTC)
22,094,733
lifetime visits
86%
liked (8,829 👍 / 1,453 👎)
24,901
favourites (1.1 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92131111.510 August 2026 — 131 players21 August 2026 — 103 players21 August 2026 — 92 players10 August 202621 August 2026
3 measurements spanning 11 days, net -39. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–137 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5092-11
21 Aug 2026, 20:54103-28
10 Aug 2026, 14:19131first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked21 August 2026 — 86 % liked21 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
5 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3786no change
23 Aug 2026, 16:2286no change
21 Aug 2026, 21:5086no change
21 Aug 2026, 20:5486no change
13 Aug 2026, 16:1786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.