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Project Ape [ExJ]

Project Ape [ExJ]

A Roblox experience owned by Scary baboon Fans!.

HorrorENhorrorVRape

Project Ape [ExJ] is a horror experience created on 2025-04-09. It has accumulated 18,236,747 lifetime visits and 37,131 favorites. Currently, 1,142 users are playing. The game holds a 96% like percentage.

Description (written by the developer; not a statement by this register)

Inspired by the original game Lethal Ape [VR] and Scary Baboon [VR]

Last updated by the developer 30 Aug 2026, 07:06 UTC.

817
playing (measured 5 Sept 2026, 00:50 UTC)
20,389,164
lifetime visits
96%
liked (36,856 👍 / 1,696 👎)
42,683
favourites (2.1 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4481,259853.581710 August 20265 September 2026
339 measurements spanning 25 days, net -147. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 326–1,381 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 339
Measured (UTC)PlayersChange
5 Sept 2026, 00:50817+195
4 Sept 2026, 23:50622+97
4 Sept 2026, 22:50525-4
4 Sept 2026, 21:50529+30
4 Sept 2026, 20:50499+32
4 Sept 2026, 19:50467-56
4 Sept 2026, 18:50523-26
4 Sept 2026, 17:50549+13
4 Sept 2026, 16:50536-74
4 Sept 2026, 15:50610-94
4 Sept 2026, 14:50704-29
4 Sept 2026, 13:50733-66
4 Sept 2026, 12:50799+103
4 Sept 2026, 11:50696+39
4 Sept 2026, 10:50657+80
4 Sept 2026, 09:50577+78
4 Sept 2026, 08:50499-3
4 Sept 2026, 07:50502+22
4 Sept 2026, 06:50480-46
4 Sept 2026, 05:50526first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox!
250 R$
Tracker [PERMANENT]
150 R$
BloxyCola! [PERMAMENT]
50 R$
Flashlight! [PERMANENT]
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 20265 September 2026
341 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 341
Measured (UTC)% likedChange
5 Sept 2026, 00:5096no change
4 Sept 2026, 23:5096no change
4 Sept 2026, 22:5096no change
4 Sept 2026, 21:5096no change
4 Sept 2026, 20:5096no change
4 Sept 2026, 19:5096no change
4 Sept 2026, 18:5096no change
4 Sept 2026, 17:5096no change
4 Sept 2026, 16:5096no change
4 Sept 2026, 15:5096no change
4 Sept 2026, 14:5096no change
4 Sept 2026, 13:5096no change
4 Sept 2026, 12:5096no change
4 Sept 2026, 11:5096no change
4 Sept 2026, 10:5096no change
4 Sept 2026, 09:5096no change
4 Sept 2026, 08:5096no change
4 Sept 2026, 07:5096no change
4 Sept 2026, 06:5096no change
4 Sept 2026, 05:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.