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Project Ape [ExJ]

Project Ape [ExJ]

A Roblox experience owned by Scary baboon Fans!.

HorrorENhorrorVRape

Project Ape [ExJ] (2025) is a horror game on Roblox, measured at over 23.2 million lifetime visits. It records 617 playing now, a like rating of 95%, 48,474 favourites.

Description (written by the developer; not a statement by this register)

Inspired by the original game Lethal Ape [VR] and Scary Baboon [VR]

Last updated by the developer 16 Oct 2026, 00:02 UTC.

484
playing (measured 26 Oct 2026, 03:50 UTC)
24,441,377
lifetime visits
95%
liked (41,059 👍 / 2,037 👎)
52,323
favourites (2.1 per 1k visits)
9 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2558995774845 October 202626 October 2026
500 measurements spanning 21 days, net +99. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 158–996 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 03:50484+25
26 Oct 2026, 02:50459-106
26 Oct 2026, 01:50565-49
26 Oct 2026, 00:50614+31
25 Oct 2026, 23:50583+70
25 Oct 2026, 22:50513-4
25 Oct 2026, 21:50517-63
25 Oct 2026, 20:50580+3
25 Oct 2026, 19:50577-113
25 Oct 2026, 18:50690+9
25 Oct 2026, 17:50681-32
25 Oct 2026, 16:50713-63
25 Oct 2026, 15:50776-13
25 Oct 2026, 14:50789+78
25 Oct 2026, 13:50711-84
25 Oct 2026, 12:50795+66
25 Oct 2026, 11:50729+67
25 Oct 2026, 10:50662+48
25 Oct 2026, 09:50614-50
25 Oct 2026, 08:50664first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox!
250 R$
Tracker [PERMANENT]
150 R$
BloxyCola! [PERMAMENT]
50 R$
Flashlight! [PERMANENT]
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.513 August 202626 October 2026
1562 measurements spanning 73 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1562
Measured (UTC)% likedChange
26 Oct 2026, 03:5095no change
26 Oct 2026, 02:5095no change
26 Oct 2026, 01:5095no change
26 Oct 2026, 00:5095no change
25 Oct 2026, 23:5095no change
25 Oct 2026, 22:5095no change
25 Oct 2026, 21:5095no change
25 Oct 2026, 20:5095no change
25 Oct 2026, 19:5095no change
25 Oct 2026, 18:5095no change
25 Oct 2026, 17:5095no change
25 Oct 2026, 16:5095no change
25 Oct 2026, 15:5095no change
25 Oct 2026, 14:5095no change
25 Oct 2026, 13:5095no change
25 Oct 2026, 12:5095no change
25 Oct 2026, 11:5095no change
25 Oct 2026, 10:5095no change
25 Oct 2026, 09:5095no change
25 Oct 2026, 08:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.