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Obby but you have long arms

Obby but you have long arms

A Roblox experience owned by Half-Cooked Games.

ObbyENparkourmemetower

Obby but you have long arms is an obby experience created on 2024-10-14. It has 32,516,081 lifetime visits and 1,379,819 favorites. Currently, 112 users are playing. The game holds a 72% like percentage. Features include over 700 stages, challenges, events, and saving functionality.

Description (written by the developer; not a statement by this register)

✨Welcome to "Obby but you have long arms"✨ Just play and chill out, it's nothing hard 😅 🚀700+ Stages! 🎯Challenges! 🎉Events! 💾Saving! 🥳Enjoy! 👍Leave a like to get free in-game rewards! 📝Note: Some game features, such as moving objects, may run slower if you have a poor internet connection. 🔍 Tags: Obby, Arms, Tower, Hard, Impossible, Parkour, Meme, Escape, Challenge, Platformer, Maps

Last updated by the developer 5 Jun 2026, 15:56 UTC.

94
playing (measured 21 Aug 2026, 20:54 UTC)
32,599,430
lifetime visits
72%
liked (53,827 👍 / 21,263 👎)
1,385,886
favourites (42.5 per 1k visits)
14 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9411410410 August 2026 — 114 players21 August 2026 — 94 players10 August 202621 August 2026
2 measurements spanning 11 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–117 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5494-20
10 Aug 2026, 14:20114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
599 R$
Grappling Hook
149 R$
Gravity Coil
75 R$
Unlock All Trails
49 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,983,479 · 100.0% win
Grass Valley · other3,874,835 · 54.2% win
Frozen Peaks · progression1,217,089 · 20.2% win
Crystal Cavern · other564,035 · 11.2% win
The Inferno · other352,871 · 7.6% win
Desert Dunes · other244,419 · 6.6% win
Nuclear Wastes · other200,768 · 6.4% win
Beginner · welcome133,478 · 2.7% win
Sweetland · other99,956 · 2.9% win
Halloween 2025 · other78,631 · 1.3% win
Skyrealm · other71,161 · 1.9% win
Factory · other64,642 · 2.1% win
Cemetery · other55,091 · 1.4% win
Bouncy Plains · progression48,953 · 1.6% win
Easy · other43,586 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7221 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:2372no change
23 Aug 2026, 15:1672no change
21 Aug 2026, 20:5472first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.