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[🎒] Starving Sculptors

[🎒] Starving Sculptors

A Roblox experience owned by The Yoo.

SimulatorENcreative buildingeconomy simulationart creation

[🎒] Starving Sculptors is a simulator experience created on 2024-10-18. It has recorded 9,498,377 lifetime visits and 40,227 favorites. Currently, 18 users are playing. The game holds an 86% like percentage. These metrics define its current standing within the Roblox data index.

Description (written by the developer; not a statement by this register)

🔨 Starving Sculptors is a game where you can unleash your creativity and build your own sculptures! You can then set a price on your artwork and sell it to other players for Robux! Will you rise to fame as a master sculptor and earn big from your masterpieces? Or will you collect and resell others' creations for profit? The choice is yours in Starving Sculptors! 💸 💖 Like and favorite the game for more updates! 💻 This game is best optimized for PC but should be compatible with other devices. 🏷️ Tags: donate, donation game, build, building games, donation, robux, pls donate, please donate, donate game, build and donate, build for donations Developed by yoolurs

Last updated by the developer 9 Aug 2026, 03:51 UTC.

18
playing (measured 10 Aug 2026, 17:17 UTC)
9,498,377
lifetime visits
86%
liked (12,009 👍 / 1,990 👎)
40,282
favourites (4.2 per 1k visits)
18 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1722first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gems
299 R$
Hoverboard
250 R$
Booth Radio
199 R$
Cloaking Device
89 R$
Donation Sign
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,947,909 · 52.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:3786no change
13 Aug 2026, 20:3686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.