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Santa’s Brainrot Factory ❄️

Santa’s Brainrot Factory ❄️

A Roblox experience owned by Santa's Studio!.

TycoonENChristmasTycoonAutomation

Santa’s Brainrot Factory ❄️ is a tycoon experience created on 2024-10-19. The game currently has 20 players online. It has accumulated 12,228,301 lifetime visits and 24,175 favorites. The title holds a 98% like percentage. The description highlights building workshops, crafting presents, hiring elves, and delivering gifts.

Description (written by the developer; not a statement by this register)

Tis' the Christmas Season! 🎅 🏭 Build & Upgrade your Workshop! 🎁 Craft & Sell Presents! 🧑‍🎄 Hire Elves to automate production! 🚚 Deliver presents with your Sleigh! 👍 Like the game and join the group! 🔔 Follow for updates and special codes!

Last updated by the developer 3 Apr 2026, 17:48 UTC.

20
playing (measured 10 Aug 2026, 15:17 UTC)
12,228,301
lifetime visits
98%
liked (44,181 👍 / 921 👎)
24,545
favourites (2.0 per 1k visits)
19 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1720first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect
699 R$
Santa Claus
499 R$
Mr Beast
399 R$
VIP
199 R$
I Show Speed
199 R$
Hire Apple
199 R$
Double Cash
199 R$
Quick Workers
149 R$
Magic Carpet
149 R$
Hire 67
99 R$
Bulk Carry
79 R$
Double Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0498no change
23 Aug 2026, 19:0398no change
13 Aug 2026, 19:0298first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.