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Christmas Tycoon🎁[UPD 2!]

Christmas Tycoon🎁[UPD 2!]

A Roblox experience owned by Mousetrap Studios.

TycoonENChristmasTycoonSimulation

Christmas Tycoon🎁[UPD 2!] is a tycoon experience created on 2023-11-27. The game has accumulated 5,696,159 lifetime visits and 242,254 favorites. Currently, six users are playing. The title holds a 91% like percentage. It features mechanics for making presents, hiring elves, and expanding workshops within a Christmas-themed setting.

Description (written by the developer; not a statement by this register)

Welcome to Christmas Tycoon🎁! This game is currently in a BETA state, please report any bugs found! 🎁Make Presents 👨‍🍳Hire Elves to make Presents for you! 💵Delivery Presents to Santa for money! 🛠️Expand and upgrade your Workshop ⬆️ Update 2 - New area - Advent Calendar - Daily Quests - Various bug fixes - UI and quality of life updates 🔥Join Mousetrap Studios for Daily Extra Cash!💰 https://www.roblox.com/groups/6770993/Mousetrap-Studios 👍 NEW UPDATE releases once the game gets 20k LIKES! tags: Tycoon, Christmas, Presents, Workshop, Santa, Present Simulator

Last updated by the developer 5 May 2026, 12:15 UTC.

6
playing (measured 10 Aug 2026, 14:17 UTC)
5,696,159
lifetime visits
91%
liked (14,714 👍 / 1,490 👎)
243,249
favourites (42.7 per 1k visits)
27 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:176first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x4 Cash
999 R$
+15 Helpers
900 R$
x2 Cash
600 R$
+5 Helpers
300 R$
VIP
200 R$
+5 Speed
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,706,667 · 100.0% win
Make 10 Presents! · collection1,092,216 · 40.5% win
Make 100 Presents! · collection377,478 · 14.7% win
Make 250 Presents! · collection263,452 · 8.0% win
Make 500 Presents! · collection203,740 · 5.6% win
Make 1000 Presents! · collection106,865 · 3.5% win
Make 2000 Presents! · collection30,502 · 1.0% win
Finish 2024 Advent Calendar! · collection11,500 · 0.00% win
Make 5000 Presents! · collection6,027 · 0.70% win
Make 10000 Presents! · collection1,730 · 1.0% win
Make 25000 Presents! · collection164 · 0.00% win
Make 50000 Presents! · collection57 · 0.00% win
Make 100000 Presents! · collection22 · 0.00% win
Make 250000 Presents! · collection13 · 0.30% win
Make 500000 Presents! · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3691no change
24 Aug 2026, 00:3591no change
14 Aug 2026, 00:3491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.