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Philippine Seafarers Project

Philippine Seafarers Project

A Roblox experience owned by Habagat Shipwright Community Official.

SimulatorENsimulationtravelrealistic

Philippine Seafarers Project is a simulator experience created on 2024-10-21. It has accumulated 1,915,577 lifetime visits and 2,843 favorites. The game holds a 78% like percentage and currently has 5 players online. The description highlights realistic Philippine archipelago navigation using ferries and fast crafts.

Description (written by the developer; not a statement by this register)

Embark on a journey through the contemporary archipelago of the Philippines. Set sail across the modern seas. Experience the journey on lifelike ferries, designed for comfort and realism. Navigate through detailed islands, and visit close to accurate ports. 🚢⚓🏝️ This game focuses on realistic islands based on the Philippine archipelago. Players travel through the vast seas of the Philippines using sea transport like Fast Craft and RoRo Ferries. They visit realistic ports and explore the islands' wonderful scenery. ⚠️ DISCLAIMER: This game is fairly big so putting your graphics to 6 or below is recommended. ⚠️ All assets in this game are owned entirely by the Habagat Shipwright Community™ ©Philippine Seafarers Project, an HSC project since 2022 ⚠️ WE ARE NOT AFFILIATED WITH THE Philippine Ports Authority, Asian Terminals Incorporated, AND THE Department of Transportation! ⚠️

Last updated by the developer 8 Aug 2026, 19:09 UTC.

5
playing (measured 10 Aug 2026, 20:38 UTC)
1,915,577
lifetime visits
78%
liked (744 👍 / 216 👎)
2,857
favourites (1.5 per 1k visits)
21 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:381first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:3478no change
24 Aug 2026, 09:5378no change
14 Aug 2026, 09:5278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.