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people the game

people the game

A Roblox experience owned by inlike's room.

Sandbox & buildingENphysics sandboxragdollarm control

People The Game is a sandbox-building experience created on 2024-10-27. It currently has 388 players online and 2,338,294 lifetime visits. The game holds 10,107 favorites and maintains a 52% like percentage. It features physics-based ragdoll mechanics with full arm control options.

Description (written by the developer; not a statement by this register)

A physics-based ragdoll character sandbox game about full arm control. Default Keybinds: Q and E - Activate the arms LMB and RMB - Grab stuff/interact with item in hand MMB - Aim Space - Lift yourself up while climbing Scroll Wheel/Up and Down Scroller - Adjust arm distance Left Control/CTRL/Joystick - Free arms mode F - Switch between 3 free arms modes G - Different distance for each arm mode H - Inventory J - Craft (Reload weapons with this) R - Ragdoll V - Third-Person mode/Disable camera view P - Player Ping Left Shift/LS - Run (Hold) C - Crouch (Hold) , (Comma)/ - Open the Sandbox Menu M - Open the Main Menu Server host commands: .kick (user/others) .ban (user/others) .unban (user/all)

Last updated by the developer 6 Aug 2026, 08:20 UTC.

147
playing (measured 3 Sept 2026, 19:50 UTC)
3,055,463
lifetime visits
53%
liked (4,625 👍 / 4,025 👎)
12,361
favourites (4.0 per 1k visits)
27 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

10153131614710 August 20263 September 2026
310 measurements spanning 24 days, net -380. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–596 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 310
Measured (UTC)PlayersChange
3 Sept 2026, 19:50147-49
3 Sept 2026, 18:50196-38
3 Sept 2026, 17:50234-15
3 Sept 2026, 16:50249+4
3 Sept 2026, 15:50245-61
3 Sept 2026, 14:50306-5
3 Sept 2026, 13:50311+10
3 Sept 2026, 12:50301+42
3 Sept 2026, 11:50259+130
3 Sept 2026, 07:50129+7
3 Sept 2026, 06:50122+6
3 Sept 2026, 05:50116-1
3 Sept 2026, 04:50117-5
3 Sept 2026, 03:50122-24
3 Sept 2026, 02:50146-1
3 Sept 2026, 01:50147-31
3 Sept 2026, 00:50178+33
2 Sept 2026, 23:50145no change
2 Sept 2026, 22:50145-4
2 Sept 2026, 21:50149first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PTG+
100 R$
Server Hosting
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

525352.514 August 20263 September 2026
311 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 311
Measured (UTC)% likedChange
3 Sept 2026, 19:5053no change
3 Sept 2026, 18:5053no change
3 Sept 2026, 17:5053no change
3 Sept 2026, 16:5053no change
3 Sept 2026, 15:5053no change
3 Sept 2026, 14:5053no change
3 Sept 2026, 13:5053no change
3 Sept 2026, 12:5053no change
3 Sept 2026, 11:5053no change
3 Sept 2026, 11:0153no change
3 Sept 2026, 07:5053no change
3 Sept 2026, 06:5053no change
3 Sept 2026, 05:5053no change
3 Sept 2026, 04:5053no change
3 Sept 2026, 03:5053no change
3 Sept 2026, 02:5053no change
3 Sept 2026, 01:5053no change
3 Sept 2026, 00:5053no change
2 Sept 2026, 23:5053no change
2 Sept 2026, 22:5053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.