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🍗Work at Wingin' It Restaurant🐔

🍗Work at Wingin' It Restaurant🐔

A Roblox experience owned by Wingin' It Restaurants.

RoleplayENfast foodroleplaysimulator

🍗Work at Wingin' It Restaurant🐔 is a roleplay experience created on 2024-10-28. It has accumulated 7,608,165 lifetime visits and 47,963 favorites. Currently, five users are playing. The game holds an 85% like percentage. Players engage in fast food simulation tasks including cooking, serving, and management roles within the restaurant setting.

Description (written by the developer; not a statement by this register)

🍗 Welcome to Wingin' It! One of the most realistic fast food restaurant roleplay & chicken restaurant simulator games on Roblox! Cook food, serve customers, roleplay with friends and work your way up! 🍟 WORK AS: 👨‍🍳 Cook 💷 Cashier 🧹 Cleaner 📦 Kitchen 🚗 Drive Thru 👔 Management 🔥 FEATURES: • Realistic cooking systems • Functional fryers & kitchens • Serve customers • Drive-thru • Interactive restaurant systems • Mobile friendly • Earn points & level up • Realistic fast food roleplay ⚠️ We are not affiliated with Wingstop in any way. 📋Instant ranks - WORK HERE: https://www.roblox.com/games/start?placeId=74328096692998 Tags: KFC, McDonalds, maccies, chick fil a, fast food, chicken shop, restaurant roleplay, simulator, fry chicken, wings simulator, cashier simulator, drive thru, burger, fries, nuggets, kitchen roleplay, cafe, wendys, bakery, coffee shop, food simulator, realistic simulator, Starbucks, Costa, mcronalds, taco bell, greggs

Last updated by the developer 29 Jul 2026, 17:07 UTC.

5
playing (measured 10 Aug 2026, 14:22 UTC)
7,608,165
lifetime visits
85%
liked (16,294 👍 / 2,779 👎)
48,031
favourites (6.3 per 1k visits)
28 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[STACKABLE] 5x Management Points
999 R$
[STACKABLE] 5x Staff Points
699 R$
[STACKABLE] 2x Management Points
599 R$
[STACKABLE] 2x Staff Points
299 R$
Luxury Car
250 R$
Boombox Access
180 R$
Custom Colouring
149 R$
Unlimited Food Tools
149 R$
Phone Access
100 R$
Segway Access
99 R$
Rainbow Nametag
75 R$
Selfie Stick
49 R$
Premium Drive Thru
49 R$
Faster Walkspeed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Wingin' It UK · welcome3,363,231 · 100.0% win
Joined the Wingin' It workforce · welcome260,142 · 0.80% win
You met the owner of Wingin' It · social11,662 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8513 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:1885no change
23 Aug 2026, 22:1785no change
13 Aug 2026, 22:1685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.