[Season3]Car Zone 🏎️ Racing & Drifting
A Roblox experience owned by CODIV Studio.
RacingENdriftingcar customizationopen-world
[Season3]Car Zone is a racing experience created on 2024-11-02. It has 139,458,227 lifetime visits and 2,988 concurrent players. The game holds 312,735 favorites and a 97% like percentage. It features car customization and open-world exploration within the racing genre.
Description (written by the developer; not a statement by this register)
🏎️ Car Zone is large open-world racing game where you can feel realistc car driving simulation with detailed cars. Race with friends, test hyper cars, sports, classics and whatever you want! Explore a huge map and get your dream cars! 🚗 Collect over 100 cars! 🔧 Customize your Car! 🌎 Explore a large realistic open world! 🏎️ Race with your friends! Invite you friends to get earnings bonus! 👥 you will get 5% earnings bonus for each friend you invite!(max 25%) Created with ❤️ by Divvine and MrCollin Tags: Car, Vehicle, Cars, Vehicles, Hangout, Realistic, Supercar, Supercars, Simulation, Drag, Drift, Drifting, Race, Racing, Cars, Hypercars,
Last updated by the developer 3 Sept 2026, 20:41 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 10:50 | 3,597 | +320 |
| 4 Sept 2026, 09:50 | 3,277 | +389 |
| 4 Sept 2026, 08:50 | 2,888 | +250 |
| 4 Sept 2026, 07:50 | 2,638 | +186 |
| 4 Sept 2026, 06:50 | 2,452 | +273 |
| 4 Sept 2026, 05:50 | 2,179 | +62 |
| 4 Sept 2026, 04:50 | 2,117 | +91 |
| 4 Sept 2026, 03:50 | 2,026 | +221 |
| 4 Sept 2026, 02:50 | 1,805 | -21 |
| 4 Sept 2026, 01:50 | 1,826 | +20 |
| 4 Sept 2026, 00:50 | 1,806 | -26 |
| 3 Sept 2026, 23:50 | 1,832 | -27 |
| 3 Sept 2026, 22:50 | 1,859 | -84 |
| 3 Sept 2026, 21:50 | 1,943 | -76 |
| 3 Sept 2026, 20:50 | 2,019 | -314 |
| 3 Sept 2026, 19:50 | 2,333 | -442 |
| 3 Sept 2026, 18:50 | 2,775 | -390 |
| 3 Sept 2026, 17:50 | 3,165 | -217 |
| 3 Sept 2026, 16:50 | 3,382 | -132 |
| 3 Sept 2026, 15:50 | 3,514 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 10:50 | 97 | no change |
| 4 Sept 2026, 09:50 | 97 | no change |
| 4 Sept 2026, 08:50 | 97 | no change |
| 4 Sept 2026, 07:50 | 97 | no change |
| 4 Sept 2026, 06:50 | 97 | no change |
| 4 Sept 2026, 05:50 | 97 | no change |
| 4 Sept 2026, 04:50 | 97 | no change |
| 4 Sept 2026, 03:50 | 97 | no change |
| 4 Sept 2026, 02:50 | 97 | no change |
| 4 Sept 2026, 01:50 | 97 | no change |
| 4 Sept 2026, 00:50 | 97 | no change |
| 3 Sept 2026, 23:50 | 97 | no change |
| 3 Sept 2026, 22:50 | 97 | no change |
| 3 Sept 2026, 21:50 | 97 | no change |
| 3 Sept 2026, 20:50 | 97 | no change |
| 3 Sept 2026, 19:50 | 97 | no change |
| 3 Sept 2026, 18:50 | 97 | no change |
| 3 Sept 2026, 17:50 | 97 | no change |
| 3 Sept 2026, 16:50 | 97 | no change |
| 3 Sept 2026, 15:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.