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[Season3]Car Zone 🏎️ Racing & Drifting

[Season3]Car Zone 🏎️ Racing & Drifting

A Roblox experience owned by CODIV Studio.

RacingENdriftingcar customizationopen-world

[Season3]Car Zone is a racing experience created on 2024-11-02. It has 139,458,227 lifetime visits and 2,988 concurrent players. The game holds 312,735 favorites and a 97% like percentage. It features car customization and open-world exploration within the racing genre.

Description (written by the developer; not a statement by this register)

🏎️ Car Zone is large open-world racing game where you can feel realistc car driving simulation with detailed cars. Race with friends, test hyper cars, sports, classics and whatever you want! Explore a huge map and get your dream cars! 🚗 Collect over 100 cars! 🔧 Customize your Car! 🌎 Explore a large realistic open world! 🏎️ Race with your friends! Invite you friends to get earnings bonus! 👥 you will get 5% earnings bonus for each friend you invite!(max 25%) Created with ❤️ by Divvine and MrCollin Tags: Car, Vehicle, Cars, Vehicles, Hangout, Realistic, Supercar, Supercars, Simulation, Drag, Drift, Drifting, Race, Racing, Cars, Hypercars,

Last updated by the developer 3 Sept 2026, 20:41 UTC.

3,597
playing (measured 4 Sept 2026, 10:50 UTC)
145,530,200
lifetime visits
97%
liked (254,366 👍 / 8,531 👎)
325,943
favourites (2.2 per 1k visits)
2 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3174,2122,764.53,59710 August 20264 September 2026
325 measurements spanning 25 days, net +713. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 883–4,646 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:503,597+320
4 Sept 2026, 09:503,277+389
4 Sept 2026, 08:502,888+250
4 Sept 2026, 07:502,638+186
4 Sept 2026, 06:502,452+273
4 Sept 2026, 05:502,179+62
4 Sept 2026, 04:502,117+91
4 Sept 2026, 03:502,026+221
4 Sept 2026, 02:501,805-21
4 Sept 2026, 01:501,826+20
4 Sept 2026, 00:501,806-26
3 Sept 2026, 23:501,832-27
3 Sept 2026, 22:501,859-84
3 Sept 2026, 21:501,943-76
3 Sept 2026, 20:502,019-314
3 Sept 2026, 19:502,333-442
3 Sept 2026, 18:502,775-390
3 Sept 2026, 17:503,165-217
3 Sept 2026, 16:503,382-132
3 Sept 2026, 15:503,514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyper Pack
999 R$
Track Pack
799 R$
VIP
399 R$
Starter Pack
399 R$
AFK+
399 R$
2x EXP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Join · welcome41,536,124 · 94.6% win
First Car · collection40,434,464 · 92.6% win
100 Miles5,616,561 · 14.6% win
1000 Miles520,218 · 1.5% win
10,000 Miles · progression8,675 · 0.00% win
100,000 Miles · progression177 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 20264 September 2026
325 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 325
Measured (UTC)% likedChange
4 Sept 2026, 10:5097no change
4 Sept 2026, 09:5097no change
4 Sept 2026, 08:5097no change
4 Sept 2026, 07:5097no change
4 Sept 2026, 06:5097no change
4 Sept 2026, 05:5097no change
4 Sept 2026, 04:5097no change
4 Sept 2026, 03:5097no change
4 Sept 2026, 02:5097no change
4 Sept 2026, 01:5097no change
4 Sept 2026, 00:5097no change
3 Sept 2026, 23:5097no change
3 Sept 2026, 22:5097no change
3 Sept 2026, 21:5097no change
3 Sept 2026, 20:5097no change
3 Sept 2026, 19:5097no change
3 Sept 2026, 18:5097no change
3 Sept 2026, 17:5097no change
3 Sept 2026, 16:5097no change
3 Sept 2026, 15:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.