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[🏕️OFFROAD🏕️] Driving Empire🏎️ Car Racing📦RP

[🏕️OFFROAD🏕️] Driving Empire🏎️ Car Racing📦RP

A Roblox experience owned by Driving Empire by Voldex.

RacingENcar customizationopen world driving

[🏕️OFFROAD🏕️] Driving Empire🏎️ Car Racing📦RP is a racing experience created on 2019-06-23. It records 50,193 concurrent players, 3,173,032,412 lifetime visits, and 31,656,170 favorites. The experience holds a 93% like percentage. It features over 300 vehicles, including licensed brands, and offers customization and roleplay elements within an open-world setting.

Description (written by the developer; not a statement by this register)

Welcome to Driving Empire, the #1 driving experience on Roblox! ❗Latest Update | AUGUST 14, 2026 ❗ 🚙 2 NEW VEHICLES 🚙 🐞 33 Car Bug Fixes 🐞 🎨 Stickers For Everyone! 🎨 🏁 Realistic open-world driving, racing simulation & RP experience 🏎️ 300+ cars and boats to choose 🪪 Licensed brands like Lamborghini, McLaren, Porsche, Audi & more! 🎨 Deep car customization, tuning & roleplay possibilities 🏅 Race & compete with your friends 🏆 Show off your cars at community events & car meets The Driving Empire experience is brought to you exclusively by Voldex (owners of Brookhaven RP & NFL Universe Football) . Except where expressly indicated, no feature of the Driving Empire experience, including the designs of our vehicles, indicates the endorsement, sponsorship, or license of any trademark owner. All rights reserved. All other trademarks are property of their respective owners.

Last updated by the developer 5 Oct 2026, 20:34 UTC.

15,784
playing (measured 6 Oct 2026, 02:50 UTC)
3,338,592,760
lifetime visits
93%
liked (2,536,154 👍 / 190,646 👎)
31,773,211
favourites (9.5 per 1k visits)
23 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

15,53547,36131,44815,78415 September 20266 October 2026
500 measurements spanning 21 days, net -3,812. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 10,761–52,135 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 02:5015,784-1,638
6 Oct 2026, 01:5017,422-1,621
6 Oct 2026, 00:5019,043+847
5 Oct 2026, 23:5018,196-1,205
5 Oct 2026, 22:5019,401+2,035
5 Oct 2026, 21:5017,366-220
5 Oct 2026, 20:5017,586-688
5 Oct 2026, 19:5018,274-1,933
5 Oct 2026, 18:5020,207-2,554
5 Oct 2026, 17:5022,761-1,087
5 Oct 2026, 16:5023,848-132
5 Oct 2026, 15:5023,980+224
5 Oct 2026, 14:5023,756+918
5 Oct 2026, 13:5022,838+319
5 Oct 2026, 12:5022,519+1,684
5 Oct 2026, 11:5020,835+1,565
5 Oct 2026, 10:5019,270+1,511
5 Oct 2026, 09:5017,759+1,111
5 Oct 2026, 08:5016,648+157
5 Oct 2026, 07:5016,491first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#55 Top playing now

Growth

235639.55521 August 20266 October 2026
1087 measurements spanning 45 days, net +22. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–61 and does not start at zero.
Measurement log — every rank on Top playing now count we have recorded, most recent 20 of 1087
Measured (UTC)Rank on Top playing nowChange
6 Oct 2026, 02:2555+3
6 Oct 2026, 01:2552+3
6 Oct 2026, 00:2549+2
5 Oct 2026, 23:2547-5
5 Oct 2026, 22:2552-1
5 Oct 2026, 21:2553-1
5 Oct 2026, 20:2554+1
5 Oct 2026, 19:2553+1
5 Oct 2026, 18:2552+5
5 Oct 2026, 17:2547no change
5 Oct 2026, 16:2547-1
5 Oct 2026, 15:2548no change
5 Oct 2026, 14:2548-3
5 Oct 2026, 13:2551-2
5 Oct 2026, 12:2553+3
5 Oct 2026, 11:2550-3
5 Oct 2026, 10:2553+3
5 Oct 2026, 09:2550no change
5 Oct 2026, 08:2550-1
5 Oct 2026, 07:2551first reading

Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

VIP
500 R$
Track Pass
450 R$
Luxury Gamepass
399 R$
Delivery Pass
399 R$
Water Fun Gamepass
199 R$
Premium Boost
125 R$
Bus Access
25 R$
Car Radio
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome396,794,963 · 40.6% win
Own 5 Cars! · collection73,660,002 · 27.8% win
Won your first race! · progression58,145,419 · 3.7% win
Own 10 Cars! · collection24,113,119 · 7.1% win
$1,000,000 In Driving Empire! · progression8,694,815 · 1.7% win
Own 20 Cars! · collection6,816,914 · 2.6% win
DARK KNIGHT PURSUIT - LEGO® Batman™ Game EVENT · other5,612,555 · 0.00% win
1,000 Miles in Driving Empire! · progression2,963,729 · 0.20% win
Completed The Hunt Event · other1,909,644 · 0.00% win
TIX #8 · collection1,668,004 · 0.00% win
Roblox Winter Spotlight - Five Races of Winter · collection1,136,257 · 0.00% win
TIX #10 · collection727,981 · 0.00% win
Silver #1 · other709,038 · 0.00% win
TIX #6 · other627,045 · 0.00% win
TIX #1 · other624,338 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 20266 October 2026
1072 measurements spanning 45 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1072
Measured (UTC)% likedChange
6 Oct 2026, 02:5093no change
6 Oct 2026, 01:5093no change
6 Oct 2026, 00:5093no change
5 Oct 2026, 23:5093no change
5 Oct 2026, 22:5093no change
5 Oct 2026, 21:5093no change
5 Oct 2026, 20:5093no change
5 Oct 2026, 19:5093no change
5 Oct 2026, 18:5093no change
5 Oct 2026, 17:5093no change
5 Oct 2026, 16:5093no change
5 Oct 2026, 15:5093no change
5 Oct 2026, 14:5093no change
5 Oct 2026, 13:5093no change
5 Oct 2026, 12:5093no change
5 Oct 2026, 11:5093no change
5 Oct 2026, 10:5093no change
5 Oct 2026, 09:5093no change
5 Oct 2026, 08:5093no change
5 Oct 2026, 07:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Reddit buzz

1 posts found over the last year.

Top post: “What is the best game in the genre of (insert town from US) named driving/RP games” — 20 upvotes, 13 comments in r/roblox.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.