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[Super Senior Gojo + Mob] Moodeng Fruit

[Super Senior Gojo + Mob] Moodeng Fruit

A Roblox experience owned by BGK Studios Official.

AdventureENOne PieceDevil FruitRPG

Moodeng Fruit is an adventure experience created on November 3, 2024. It has recorded 9,611,463 lifetime visits and holds 12,165 favorites. The game maintains an 85% like percentage. Current player count is zero. The experience features mechanics involving Devil Fruits, bounties, and various combat categories including guns, swords, and melee.

Description (written by the developer; not a statement by this register)

🔥 Moodeng Fruit 🔥 Embark on an epic adventure in Moodeng Fruit ! 🌊⚔️ Harness the power of Devil Fruits 🌀, hunt for bounties 💰, master powerful skills 💥, and rise to become the strongest pirate Level Max : 7.5M Fruit : 13 Gun: 6 Sword : 59 Melee : 42 Race : 8 Accessory : 22 Code in Dis_Cord 📢 NEW UPDATES EVERY WEEK! Face fierce bosses, unlock secret items, and join special events! 🚀 Start your journey now!

Last updated by the developer 6 Aug 2026, 12:26 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
9,611,463
lifetime visits
85%
liked (13,244 👍 / 2,293 👎)
12,167
favourites (1.3 per 1k visits)
3 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
4,999 R$
[Soon] Kurumi
650 R$
Dungeon X 10
500 R$
Drop X10
499 R$
Auto Store Items
299 R$
Shadow Monarch Dagger
250 R$
Conqueror
200 R$
X2 Exp
199 R$
Los Lobos
100 R$
Yoru
99 R$
Chest Notifier
99 R$
Dungeon X2
50 R$
Drop X2
25 R$
Skip Animation
5 R$
Donate
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Found Sae · collection1,100,714 · 24.4% win
A Pro Sea · progression771 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8513 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3585no change
23 Aug 2026, 20:3485no change
13 Aug 2026, 20:3385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.