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Don't Break Obby

Don't Break Obby

A Roblox experience owned by Punchline Team.

ObbyENelastic mechanicspuzzle platformerobstacle course

Don't Break Obby is an obby experience created on 2024-11-03. It has 115,419,609 lifetime visits and 109,367 favorites. Currently, 328 users are playing. The game holds a 73% like percentage. The description highlights elastic hero mechanics and puzzle-solving in unique worlds.

Description (written by the developer; not a statement by this register)

Suppleness is your main trump card! 🎮 Control the elastic hero, overcome obstacles and solve puzzles in unique worlds. 🌍 Be creative, stretch, twist and prove that there are no obstacles that you cannot overcome! Are you ready for the challenge? 🌟

Last updated by the developer 25 Mar 2026, 15:38 UTC.

98
playing (measured 26 Aug 2026, 07:50 UTC)
116,003,549
lifetime visits
73%
liked (60,093 👍 / 22,151 👎)
112,740
favourites (1.0 per 1k visits)
3 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98363230.510 August 202626 August 2026
109 measurements spanning 16 days, net -133. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–403 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 109
Measured (UTC)PlayersChange
26 Aug 2026, 07:5098-17
26 Aug 2026, 06:50115-7
26 Aug 2026, 05:50122-4
26 Aug 2026, 04:50126-14
26 Aug 2026, 03:50140-29
26 Aug 2026, 02:50169-10
26 Aug 2026, 01:50179-3
26 Aug 2026, 00:50182-99
25 Aug 2026, 23:50281+43
25 Aug 2026, 22:50238-18
25 Aug 2026, 21:50256+31
25 Aug 2026, 20:50225+9
25 Aug 2026, 19:50216+21
25 Aug 2026, 18:50195-49
25 Aug 2026, 17:50244+17
25 Aug 2026, 16:50227+6
25 Aug 2026, 15:50221-20
25 Aug 2026, 14:50241+14
25 Aug 2026, 13:50227-6
25 Aug 2026, 12:50233first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GodMode
399 R$
Flight
249 R$
Infinite Length
249 R$
2X Length
199 R$
Iron Skin
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome50,590,572 · 100.0% win
You Win! (easy) · progression330,915 · 0.70% win
You Win! (hard) · progression35,944 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7321 August 20262 September 2026
110 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 110
Measured (UTC)% likedChange
2 Sept 2026, 13:0673no change
26 Aug 2026, 07:5073no change
26 Aug 2026, 06:5073no change
26 Aug 2026, 05:5073no change
26 Aug 2026, 04:5073no change
26 Aug 2026, 03:5073no change
26 Aug 2026, 02:5073no change
26 Aug 2026, 01:5073no change
26 Aug 2026, 00:5073no change
25 Aug 2026, 23:5073no change
25 Aug 2026, 22:5073no change
25 Aug 2026, 21:5073no change
25 Aug 2026, 20:5073no change
25 Aug 2026, 19:5073no change
25 Aug 2026, 18:5073no change
25 Aug 2026, 17:5073no change
25 Aug 2026, 16:5073no change
25 Aug 2026, 15:5073no change
25 Aug 2026, 14:5073no change
25 Aug 2026, 13:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.