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Zombies RNG! 🎲

Zombies RNG! 🎲

A Roblox experience owned by Vitan Games.

SimulatorENRNG mechanicsZombie apocalypseWeapon upgrades

Zombies RNG! 🎲 is a simulator experience created on 2024-11-03. It has accumulated 16,226,024 lifetime visits and 206,717 favorites. Currently, 7 users are playing. The game holds a 95% like percentage. Tags include RNG, Pets Go, Sols RNG, Zombie Rush, Zombie Attack, Zombie, and Apocalypse.

Description (written by the developer; not a statement by this register)

🎲 Roll for weapons! 🍀 Get lucky! 👑 Buy upgrades! 🧟 Roll different weapons to bring to the apocalypse of zombies! ❤️New code at 60,000 likes! - 'QUESTS' - '40KLIKES' 🛠️ Server restart = Update/Bug fix 🏷️Tags: RNG, Pets Go, Sols RNG, Zombie Rush, Zombie Attack, Zombie, Apocalypse

Last updated by the developer 16 Jun 2026, 09:47 UTC.

7
playing (measured 10 Aug 2026, 14:07 UTC)
16,226,024
lifetime visits
95%
liked (70,223 👍 / 3,423 👎)
206,818
favourites (12.7 per 1k visits)
3 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:073first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
399 R$
Super Lucky!
399 R$
Double Roll!
349 R$
Boombox!
249 R$
Double Coins!
199 R$
Double XP!
199 R$
Faster Roll!
199 R$
Shield!
149 R$
Lucky!
149 R$
Roll Both Weapons!

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,550,320 · 100.0% win
Beat The Final Wave! · progression302,530 · 8.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5195no change
23 Aug 2026, 17:3295no change
13 Aug 2026, 17:2395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.