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GUNS RNG [Dungeon]

GUNS RNG [Dungeon]

A Roblox experience owned by Beyond Limit.

SimulatorENRNGDungeon CrawlerWeapon Collection

GUNS RNG [Dungeon] is a simulator experience created on 2024-08-27. It has accumulated 5,438,572 lifetime visits and 35,142 favorites. The game holds a 98% like percentage. Currently, six users are playing. The description notes updates including a weather system, potions, and auto-fire features.

Description (written by the developer; not a statement by this register)

About GUNS RNG New Code: weather 🎁 Code: MerryChristmas, 1million, luck, welcome, dungeon, upd, makepotions, 50klikes 🤝 PLAY WITH FRIENDS FOR A ROLL SPEED BOOST! UPD7:☔Weather System! Lots of guns! UPD6: 🎄Merry Christmas! 🎁Roll Christmas Guns to unlock rewards, 🍭Candy Cane give extra luck for Christmas guns UPD5: Make Potions! UPD4.5: Dice Potion. UPD3.5: The auto-fire feature in aim lock state has been added to the game You can now turn off auto-fire in the settings. -🎲 Click the "Roll" button to get GUNS that exist in reality and science fiction. -🍀 Drink Potions to increase your Luck and Roll Speed -✨Use 100 guns to craft shining guns.-☠️ Defeat Dungeons and earn Rewards -💍 Craft Gears with your Guns! 🚀 Premium benefits: +0.25 Luck PC players can press Shift to toggle aim lock Tags: RNG, gun, weapon, FPS, Adventure, World, shooting, dungeon , pve, shoot This game is inspired by Dungeon RNG 🔔 Follow for game updates! 🔔 ❤️ Thank you for playing!

Last updated by the developer 6 Aug 2026, 02:58 UTC.

6
playing (measured 10 Aug 2026, 14:33 UTC)
5,438,572
lifetime visits
98%
liked (109,551 👍 / 2,241 👎)
35,184
favourites (6.5 per 1k visits)
27 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:336first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Roll
1,399 R$
Supporter
799 R$
Auto Collect Potions
799 R$
Gear Equip +1
399 R$
Super Luck Roll
329 R$
VIP
239 R$
Lucky Roll
139 R$
Quicker Roll Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,622,681 · 100.0% win
Roll a gun · other2,430,937 · 100.0% win
Lucky · other1,943,786 · 100.0% win
Hello, Zombies · welcome1,906,215 · 100.0% win
You made it! · welcome1,710,012 · 100.0% win
Another try · other1,468,967 · 76.6% win
Fuse your first gear · progression997,787 · 41.2% win
Equip your first gear · other637,907 · 24.2% win
Lucky2 · other536,559 · 31.8% win
Shiny gun! · collection153,321 · 4.7% win
Lucky3 · other24,699 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:5398no change
14 Aug 2026, 00:5398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.