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Sell Slime to RULE THE WORLD 🌎🧪

Sell Slime to RULE THE WORLD 🌎🧪

A Roblox experience owned by Yungmuney Neanderthals.

TycoonENslimefactory buildingtycoon

Sell Slime to RULE THE WORLD 🌎🧪 is a tycoon experience created on 2024-11-15. The game currently has 17 players online. It has accumulated 9,836,965 lifetime visits, 232,241 favorites, and maintains a 96% like percentage. The description indicates gameplay involves selling slime to build a factory and achieve wealth.

Description (written by the developer; not a statement by this register)

You're a loser. Nobody likes you. You have no friends and ur broke. 😔 BUT you get a genius idea to start selling slime (??) to people on the street, in the city. Make conveyors and build a factory, selling slime to people. Prove everybody wrong... get rich and RULE THE WORLD. (with slime) (by being a little bit morally questionable) 🧪 🎮 JOIN GROUP TO GET 125% CASH 🎮 👍 like if u want more updates :) 👍 💾 Progress is automatically saved 💾 slime tycoon inspired by universal paperclips and "prove dad wrong tycoon / prove mom wrong tycoon" games

Last updated by the developer 20 Jun 2025, 21:31 UTC.

17
playing (measured 10 Aug 2026, 14:08 UTC)
9,836,965
lifetime visits
96%
liked (23,330 👍 / 1,098 👎)
232,354
favourites (23.6 per 1k visits)
15 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0823first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob players
3,000 R$
Auto Sell
399 R$
3x Faster Restockers
349 R$
hire beast
249 R$
2x Cash
199 R$
hire the goat
199 R$
hire ice spice
149 R$
hire kai
149 R$
2x Slime
99 R$
hire caseoh
99 R$
hire speed
99 R$
Carry Multiple Slime
99 R$
Starterpack (300k cash, 3k slime, 5 chips)
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

STARTED · welcome5,554,282 · 100.0% win
SLIME · other5,554,175 · 100.0% win
SELLING · other5,554,026 · 100.0% win
YOU · other5,553,818 · 100.0% win
YOU RULED THE WORLD. (with slime) · progression988 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:2396no change
13 Aug 2026, 20:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.