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๐ŸŸ Fast Food Tycoon

๐ŸŸ Fast Food Tycoon

A Roblox experience owned by Everlasting Tycoons!.

TycoonENrestaurant managementsimulationidle mechanics

Fast Food Tycoon is a Roblox experience in the tycoon genre, created on 2024-11-21. The game has recorded 3,486,388 lifetime visits and 11,308 favorites. Currently, one user is playing. The experience holds an 88% like percentage.

Description (written by the developer; not a statement by this register)

โญ Welcome to Fast Food Tycoon! ๐Ÿ” Grill burgers and serve delicious sides to become a millionaire! Expand your burger tycoon empire and create the best Fast Food Restaurant in town! ๐Ÿ” Become the top Fast Food Restaurant in town! LATEST ๐ŸŸ FAST FOOD TYCOON UPDATE ๐ŸŽ‰ - RELEASED ๐ŸŽ‰ ๐Ÿฅณ ๐Ÿ’ฐ JOIN THE GROUP FOR A 1.3X CASH BONUS! ๐Ÿ‘ SUPPORT THE GAME BY LIKING AND FAVORITING

Last updated by the developer 15 Feb 2025, 08:03 UTC.

1
playing (measured 10 Aug 2026, 16:36 UTC)
3,486,388
lifetime visits
88%
liked (4,268 ๐Ÿ‘ / 574 ๐Ÿ‘Ž)
11,311
favourites (3.2 per 1k visits)
21 November 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:361first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Superhuman
250 R$
x2 Cash
199 R$
x2 Cooking Speed
150 R$
x2 Vip Customers
150 R$
Faster Waiters
150 R$
IShowSpeed
99 R$
Top G
99 R$
Auto Claim
70 R$
Sprint
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Completed Tutorial ยท welcome1,412,653 ยท 100.0% win
Second Floor ยท progression99,751 ยท 14.4% win
Rebirth ยท progression2,214 ยท 2.9% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Roblox recommends these alongside it

Robloxโ€™s own โ€œgames like thisโ€ rail, as we recorded it on 22 August 2026. The order is Robloxโ€™s, not ours. Which games it points at most โ†’

Like ratio over time

Growth

8814 August 2026 โ€” 88 % liked24 August 2026 โ€” 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 87โ€“89 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:3288no change
14 Aug 2026, 04:3188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.