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Soul Merge Tycoon

Soul Merge Tycoon

A Roblox experience owned by GND Studio.

TycoonENmergetycoonreaper

Soul Merge Tycoon is a tycoon experience created on November 25, 2024. The game currently has 9 players online, 4,958,984 lifetime visits, a 92% like percentage, and 34,738 favorites.

Description (written by the developer; not a statement by this register)

🛠ShutDown = Update🛠 ⭐Welcome to Soul Merge Tycoon!⭐ - Buy Reaper! - Merge your Reaper! - Earn lots of Yen! - Buy different skills! - Unlock Morph for all your Reaper! Join the Communication (Group) and get a 20% boost to your earnings! https://www.roblox.com/communities/16397129/GND-Studio#!/about [🎮 MOBILE] Move: Roblox TouchedPad Jump: Roblox TouchedPad Dash : Dash Button Attack : Touched Screen Skill : Tool Button & Inventory [🎮 KEYBOARD] Move : W, A, S, D Jump : Space bar Dash : Q Attack : Mouse left Skill : number [🎮 CONTROL PAD] Move : ThumbStick Jump : ButtonA Dash : ButtonB Attack : RT Skill : RB, LB Leave us a like👍 and a favorite⭐ for more updates!

Last updated by the developer 2 Feb 2026, 02:11 UTC.

9
playing (measured 10 Aug 2026, 14:23 UTC)
4,958,984
lifetime visits
92%
liked (20,057 👍 / 1,654 👎)
34,756
favourites (7.0 per 1k visits)
25 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:238first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Soul
350 R$
Double Yen
350 R$
Auto Desposit
200 R$
Auto Collect
150 R$
Licht Regen
149 R$
Final GetsugaTenshou
149 R$
Absolute Zero
149 R$
VIP
59 R$
Starter Pack
29 R$
[MORPH]Ruler Of Hueco Mundo
29 R$
[MORPH] Type - Destruction
29 R$
[MORPH]Type - Vacuity
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TIER 1 · progression2,490,212 · 100.0% win
TIER 2 · progression1,425,278 · 76.8% win
TIER 3 · progression1,336,154 · 78.8% win
TIER 4 · progression871,586 · 35.4% win
TIER 5 · progression638,020 · 36.4% win
TIER 6 · progression481,928 · 23.2% win
TIER 7 · progression347,252 · 12.1% win
TIER 8 · progression246,465 · 8.1% win
TIER 9 · progression155,120 · 6.1% win
JOIN THE GROUP · social139,579 · 8.1% win
TIER 10 · progression61,737 · 3.0% win
TIER 11 · progression19,322 · 1.0% win
TIER 12 · progression4,548 · 0.00% win
TIER 13 · progression1,800 · 0.00% win
TIER 14 · progression689 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3892no change
24 Aug 2026, 01:3792no change
14 Aug 2026, 01:3692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.