[⚔️] VV: ULTIMATUM
A Roblox experience owned by Midnight Continent.
Fighting & PvPENfightingfaction-basedskill-progression
[⚔️] VV: ULTIMATUM is a fighting-pvp experience created on 2021-01-19. It records 55,218,119 lifetime visits and 532,499 favorites. Currently, 2,384 users are playing. The game holds a 90% like percentage. It features stylized combat with over 130 selectable skills.
Description (written by the developer; not a statement by this register)
👍 Like the game for free codes and rewards! 👥 Join our community server to stay up to date with news, updates, and exclusive rewards! ⚔️ A stylized fighting game in which you navigate dangerous worlds, protect and serve your chosen faction, and engage in thrilling combat with strange monsters and ancient threats. With over 130 skills and abilities to choose from, developing a character uniquely tailored to your play style has never been easier. Main Developers: colossalturtle (Scripting), qasward (Scripting), IMtoNINDO (Animation), frank (3D Modelling), Arthemist (2D Art/UI), 3Kazo (VFX), marrsworld (VFX) Controls are listed in game. Full credits are available in the main menu.
Last updated by the developer 25 Oct 2026, 17:35 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 04:50 | 1,827 | -328 |
| 26 Oct 2026, 03:50 | 2,155 | -233 |
| 26 Oct 2026, 02:50 | 2,388 | -274 |
| 26 Oct 2026, 01:50 | 2,662 | -243 |
| 26 Oct 2026, 00:50 | 2,905 | -250 |
| 25 Oct 2026, 23:50 | 3,155 | -91 |
| 25 Oct 2026, 22:50 | 3,246 | -74 |
| 25 Oct 2026, 21:50 | 3,320 | -200 |
| 25 Oct 2026, 20:50 | 3,520 | -55 |
| 25 Oct 2026, 19:50 | 3,575 | +19 |
| 25 Oct 2026, 18:50 | 3,556 | +95 |
| 25 Oct 2026, 17:50 | 3,461 | -35 |
| 25 Oct 2026, 16:50 | 3,496 | +297 |
| 25 Oct 2026, 15:50 | 3,199 | +139 |
| 25 Oct 2026, 14:50 | 3,060 | +224 |
| 25 Oct 2026, 13:50 | 2,836 | +325 |
| 25 Oct 2026, 12:50 | 2,511 | +146 |
| 25 Oct 2026, 11:50 | 2,365 | +227 |
| 25 Oct 2026, 10:50 | 2,138 | +79 |
| 25 Oct 2026, 09:50 | 2,059 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 04:50 | 90 | no change |
| 26 Oct 2026, 03:50 | 90 | no change |
| 26 Oct 2026, 02:50 | 90 | no change |
| 26 Oct 2026, 01:50 | 90 | no change |
| 26 Oct 2026, 00:50 | 90 | no change |
| 25 Oct 2026, 23:50 | 90 | no change |
| 25 Oct 2026, 22:50 | 90 | no change |
| 25 Oct 2026, 21:50 | 90 | no change |
| 25 Oct 2026, 20:50 | 90 | no change |
| 25 Oct 2026, 19:50 | 90 | no change |
| 25 Oct 2026, 18:50 | 90 | no change |
| 25 Oct 2026, 17:50 | 90 | no change |
| 25 Oct 2026, 16:50 | 90 | no change |
| 25 Oct 2026, 15:50 | 90 | no change |
| 25 Oct 2026, 14:50 | 90 | no change |
| 25 Oct 2026, 13:50 | 90 | no change |
| 25 Oct 2026, 12:50 | 90 | no change |
| 25 Oct 2026, 11:50 | 90 | no change |
| 25 Oct 2026, 10:50 | 90 | no change |
| 25 Oct 2026, 09:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.