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🍣 2 PLAYER SUSHI RESTAURANT TYCOON! 🍥

🍣 2 PLAYER SUSHI RESTAURANT TYCOON! 🍥

A Roblox experience owned by Bluebows Games & Innovations.

TycoonENco-opfoodauto-save

🍣 2 PLAYER SUSHI RESTAURANT TYCOON! 🍥 is a tycoon experience created on 2024-11-27. It has accumulated 3,890,415 lifetime visits and 22,295 favorites. Currently, 62 users are playing. The experience holds a 70% like percentage. It is categorized under the tycoon genre.

Description (written by the developer; not a statement by this register)

🎉 BUILD YOUR SUSHI RESTAURANT TYCOON TOGETHER! 🍣🍥 Calling all Sushi Lovers! Help your restaurant thrive by expanding your tycoon! Build a Amazing Tycoon with Auto Saving to save your Progress! Members get bonuses everytime they join! https://www.roblox.com/groups/33335271/Capybara-Production#!/about Don’t forget to Like and Favorite! 🌟 Also don't forget to check out our other games on our group page! Thank you for playing 2 Player Sushi Tycoon! 💜💓 We hope to see you again 🥰🥰🥰

Last updated by the developer 17 Apr 2025, 00:02 UTC.

62
playing (measured 10 Aug 2026, 15:00 UTC)
3,890,415
lifetime visits
70%
liked (1,657 👍 / 694 👎)
23,671
favourites (6.1 per 1k visits)
27 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0086first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⚔️OP Gear [50% OFF]
99 R$
💸2X Money [90% off]
99 R$
🧲Auto Collect Money! [50% OFF]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Million Cash! · collection99,830 · 6.6% win
Finished Tycoon! · progression60,849 · 2.2% win
5 Million Cash! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.514 August 2026 — 70 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked13 September 2026 — 70 % liked23 September 2026 — 71 % liked3 October 2026 — 71 % liked13 October 2026 — 70 % liked23 October 2026 — 70 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:4870no change
13 Oct 2026, 03:4770-1
3 Oct 2026, 03:4671no change
23 Sept 2026, 03:4571+1
13 Sept 2026, 03:3870no change
3 Sept 2026, 03:3870no change
24 Aug 2026, 03:3770no change
14 Aug 2026, 03:3770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.