Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
COURS

COURS

A Roblox experience owned by lazys workshop.

HorrorENfangamehorrorhours

COURS is a horror experience created on December 6, 2024. It has accumulated 995,790 lifetime visits and 4,551 favorites. The title holds an 85 percent like percentage. Currently, zero users are playing. The description identifies the project as an HOURS fangame and directs players to the original game for specific in-game items.

Description (written by the developer; not a statement by this register)

LAST UPDATE I PROMISE HOURS fangame. please don't view this as competition with sourm kthx You will not get free Hands of Time or Cheat Menu : You need the gamepasses from the original game! Go play the original game HERE : https://www.roblox.com/games/5732973455/HOURS

Last updated by the developer 6 Aug 2026, 20:44 UTC.

0
playing (measured 11 Aug 2026, 00:34 UTC)
995,790
lifetime visits
85%
liked (1,728 👍 / 305 👎)
4,560
favourites (4.6 per 1k visits)
6 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Nightmare · other4 · 0.00% win
yarnboy · other3 · 0.00% win
250 confirmed kills · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:4685no change
24 Aug 2026, 15:3885no change
14 Aug 2026, 15:3685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.