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[BUILD] Creative

[BUILD] Creative

A Roblox experience owned by xy Games..

Sandbox & buildingENsandboxbuildingcreative

[BUILD] Creative is a sandbox-building experience created on 2024-12-06. It has accumulated 20,030,147 lifetime visits and 12,463 favorites. Currently, 74 users are playing. The game holds a 78% like percentage. The description highlights features such as private server build saving, new blocks, and group rewards.

Description (written by the developer; not a statement by this register)

💾 Private servers save builds! 👍 Like & Favorite = New Code! ⭐ Join our Group for Rewards! 🗞️ Update (05/10/2025): Game has returned. New Blocks! 🎮 Creative is a high-quality sandbox building simulator game. Make different buildings, structures, mine and more. How creative you can get? Hangout with friends, chat, and have a fun time!

Last updated by the developer 7 Nov 2025, 23:27 UTC.

74
playing (measured 10 Aug 2026, 17:00 UTC)
20,030,147
lifetime visits
78%
liked (3,636 👍 / 1,052 👎)
13,725
favourites (0.7 per 1k visits)
6 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0059first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Block Pack
129 R$
Mob Skins
99 R$
Piggy Skins
99 R$
FNAF Skins
99 R$
Rainbow Blocks Pack
99 R$
Misc Skins 2
79 R$
Misc Skins 1
79 R$
Girl Skins
79 R$
Boy Skins
79 R$
Cold Skins
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome7,467,443 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked12 September 2026 — 78 % liked22 September 2026 — 78 % liked2 October 2026 — 78 % liked12 October 2026 — 78 % liked22 October 2026 — 78 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:1578no change
12 Oct 2026, 17:0778no change
2 Oct 2026, 17:0678no change
22 Sept 2026, 17:0578no change
12 Sept 2026, 17:0478no change
2 Sept 2026, 17:0178no change
23 Aug 2026, 16:4678no change
13 Aug 2026, 16:3678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.