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⛏️ Pixels Build 💎 NO COMBAT (NO PVP)

⛏️ Pixels Build 💎 NO COMBAT (NO PVP)

A Roblox experience owned by Isaverynicecommunity.

Sandbox & buildingENsandboxsurvivalno-pvp

⛏️ Pixels Build 💎 NO COMBAT (NO PVP) is a sandbox-building experience created on 2025-12-31. The game currently has 189 players online. It has accumulated 3,692,238 lifetime visits and 165,836 favorites. The experience holds a 68% like percentage. Players engage in open-world survival and block building without combat mechanics.

Description (written by the developer; not a statement by this register)

⛏️ Pixels is an endless open-world survival adventure sandbox game! **This is the NO PVP / NO COMBAT / NO DAMAGE version of the game. For the combat version, enter the game and click on the button to change servers on your inventory! 🏠 Create your home by accessing your inventory! All blocks inside it are saved forever.💾 💸 Earn coins every minute you play! 🤑 Coins can be used in our fully-stocked shop! 💾 Your items save, no matter what server! 🗺️ Explore a never-ending world with your friends 🌲 Mine different materials such as dirt, stone, wood, sand and many more! 🐱 Many animals spawns. Do you want a pig pet? 💎Join the group for 15000 coins (you need to rejoin)💎 https://www.roblox.com/communities/502742426/OFFICIAL-WhyMe-Studio ⚠️ DISCLAIMER: This game is an original creation developed from scratch for the Roblox platform, featuring no copyrighted material.

Last updated by the developer 29 Jul 2026, 22:32 UTC.

96
playing (measured 21 Aug 2026, 21:50 UTC)
3,765,981
lifetime visits
69%
liked (447 👍 / 200 👎)
169,661
favourites (45.1 per 1k visits)
31 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96121108.511 August 2026 — 120 players21 August 2026 — 121 players21 August 2026 — 96 players11 August 202621 August 2026
3 measurements spanning 11 days, net -24. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–125 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5096-25
21 Aug 2026, 20:54121+1
11 Aug 2026, 00:37120first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

686968.514 August 2026 — 68 % liked21 August 2026 — 69 % liked21 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
4 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:1869no change
21 Aug 2026, 21:5069no change
21 Aug 2026, 20:5469+1
14 Aug 2026, 04:1768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.